diff --git a/module/actor-sheet.js b/module/actor-sheet.js
index 506278cd..f8836363 100644
--- a/module/actor-sheet.js
+++ b/module/actor-sheet.js
@@ -285,6 +285,31 @@ export class RdDActorSheet extends ActorSheet {
       let meditationId = li.data('item-id');
       this.actor.rollMeditation(meditationId);
     });
+    html.find('.chant-label a').click((event) => {
+      const li = $(event.currentTarget).parents(".item");
+      let chantId = li.data('item-id');
+      this.actor.rollChant(chantId);
+    });
+    html.find('.danse-label a').click((event) => {
+      const li = $(event.currentTarget).parents(".item");
+      let danseId = li.data('item-id');
+      this.actor.rollDanse(danseId);
+    });
+    html.find('.musique-label a').click((event) => {
+      const li = $(event.currentTarget).parents(".item");
+      let musiqueId = li.data('item-id');
+      this.actor.rollMusique(musiqueId);
+    });
+    html.find('.jeu-label a').click((event) => {
+      const li = $(event.currentTarget).parents(".item");
+      let jeuId = li.data('item-id');
+      this.actor.rollJeu(jeuId);
+    });
+    html.find('.recettecuisine-label a').click((event) => {
+      const li = $(event.currentTarget).parents(".item");
+      let recetteId = li.data('item-id');
+      this.actor.rollRecetteCuisine(recetteId);
+    });
     html.find('.subacteur-label a').click((event) => {
       const li = $(event.currentTarget).parents(".item");
       let actorId = li.data('actor-id');
diff --git a/module/actor.js b/module/actor.js
index 63d50001..5ae26497 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -247,6 +247,21 @@ export class RdDActor extends Actor {
   getMeditation(id) {
     return this.data.items.find(item => item.type == 'meditation' && item._id == id);
   }
+  getChant(id) {
+    return this.data.items.find(item => item.type == 'chant' && item._id == id);
+  }
+  getDanse(id) {
+    return this.data.items.find(item => item.type == 'danse' && item._id == id);
+  }
+  getMusique(id) {
+    return this.data.items.find(item => item.type == 'musique' && item._id == id);
+  }
+  getJeu(id) {
+    return this.data.items.find(item => item.type == 'jeu' && item._id == id);
+  }
+  getRecetteCuisine(id) {
+    return this.data.items.find(item => item.type == 'recettecuisine' && item._id == id);
+  }
   /* -------------------------------------------- */
   getBestDraconic() {
     const list = this.getDraconicList().sort((a, b) => b.data.niveau - a.data.niveau);
@@ -1864,6 +1879,203 @@ export class RdDActor extends Actor {
     this.updateEmbeddedEntity("OwnedItem", rollData.tache);
   }
 
+  /* -------------------------------------------- */
+  async rollChant( id  ) {
+    let chant = duplicate(this.getChant(id));
+    let competence = duplicate(this.getCompetence("chant"));
+    competence.data.defaut_carac = "ouie"; 
+    let chantData = {
+      competence: competence,
+      chant: chant,
+      diffLibre: -chant.data.niveau,
+      diffConditions: 0,
+      use: { libre: false, conditions: true, },
+      carac: {}
+    };
+    chantData.carac["ouie"] = duplicate(this.data.data.carac["ouie"]);
+
+    console.log("rollChant !!!", chantData);
+
+    const dialog = await RdDRoll.create(this, chantData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-chant.html' }, {
+      name: 'jet-chant',
+      label: 'Chanter ' + chant.name,
+      height: 600,
+      callbacks: [
+        this.createCallbackExperience(),
+        { action: r => this._chantResult(r) }
+      ]
+    });
+    dialog.render(true);
+  }
+  /* -------------------------------------------- */
+  async _chantResult(chantData) {
+    if ( chantData.rolled.isSuccess) {
+      chantData.qualiteFinale = chantData.danse.data.niveau + chantData.rolled.ptQualite;
+    } else {
+      chantData.qualiteFinale = chantData.competence.data.niveau + chantData.rolled.ptQualite;
+    }
+    console.log("CHAN", chantData)
+    RdDResolutionTable.displayRollData(chantData, this.name, 'chat-resultat-chant.html');
+  }
+
+  /* -------------------------------------------- */
+  async rollDanse( id  ) {
+    let danse = duplicate(this.getDanse(id));
+    let competence = duplicate(this.getCompetence("danse"));
+    let danseData = {
+      competence: competence,
+      danse: danse,
+      diffLibre: -danse.data.niveau,
+      diffConditions: 0,
+      use: { libre: false, conditions: true, },
+      forceCarac: {}
+    };
+    if ( danse.data.agilite) {
+      competence.data.defaut_carac = "agilite"; 
+      danseData.selectedCarac =  duplicate(this.data.data.carac["agilite"]);
+      danseData.forceCarac["agilite"] = duplicate(this.data.data.carac["agilite"]);
+    }
+    if ( danse.data.apparence) {
+      competence.data.defaut_carac = "apparence"; 
+      danseData.selectedCarac = duplicate(this.data.data.carac["apparence"]);
+      danseData.forceCarac["apparence"] = duplicate(this.data.data.carac["apparence"]);
+    }
+
+    console.log("rollDanse !!!", danseData);
+
+    const dialog = await RdDRoll.create(this, danseData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-danse.html' }, {
+      name: 'jet-danse',
+      label: 'Danser ' + danse.name,
+      height: 600,
+      callbacks: [
+        this.createCallbackExperience(),
+        { action: r => this._danseResult(r) }
+      ]
+    });
+    dialog.render(true);
+  }
+  /* -------------------------------------------- */
+  async _danseResult(danseData) {
+    if ( danseData.rolled.isSuccess) {
+      danseData.qualiteFinale = danseData.danse.data.niveau + danseData.rolled.ptQualite;
+    } else {
+      danseData.qualiteFinale = danseData.competence.data.niveau + danseData.rolled.ptQualite;
+    }
+    console.log("CHAN", danseData)
+    RdDResolutionTable.displayRollData(danseData, this.name, 'chat-resultat-danse.html');
+  }
+
+    /* -------------------------------------------- */
+    async rollMusique( id  ) {
+      let musique = duplicate(this.getMusique(id));
+      let competence = duplicate(this.getCompetence("musique"));
+      competence.data.defaut_carac = "ouie"; 
+      let musiqueData = {
+        competence: competence,
+        musique: musique,
+        diffLibre: -musique.data.niveau,
+        diffConditions: 0,
+        use: { libre: false, conditions: true, },
+        carac: {}
+      };
+      musiqueData.carac["ouie"] = duplicate(this.data.data.carac["ouie"]);
+    
+      console.log("rollMusique !!!", musiqueData);
+  
+      const dialog = await RdDRoll.create(this, musiqueData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-musique.html' }, {
+        name: 'jet-musique',
+        label: 'Jouer ' + musique.name,
+        height: 600,
+        callbacks: [
+          this.createCallbackExperience(),
+          { action: r => this._musiqueResult(r) }
+        ]
+      });
+      dialog.render(true);
+    }
+    /* -------------------------------------------- */
+    async _musiqueResult(musiqueData) {
+      if ( musiqueData.rolled.isSuccess) {
+        musiqueData.qualiteFinale = musiqueData.musique.data.niveau + musiqueData.rolled.ptQualite;
+      } else {
+        musiqueData.qualiteFinale = musiqueData.competence.data.niveau + musiqueData.rolled.ptQualite;
+      }
+      console.log("MUSIQUE", musiqueData)
+      RdDResolutionTable.displayRollData(musiqueData, this.name, 'chat-resultat-musique.html');
+    }
+
+  /* -------------------------------------------- */
+  async rollJeu( id  ) {
+    let jeu = duplicate(this.getJeu(id));
+    let competence = duplicate(this.getCompetence("jeu"));
+    let jeuData = {
+      competence: competence,
+      jeu: jeu,
+      diffLibre: 0,
+      diffConditions: 0,
+      use: { libre: true, conditions: true, },
+      carac: {}
+    };
+    
+    console.log("rollJeu !!!", jeuData);
+  
+    const dialog = await RdDRoll.create(this, jeuData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-jeu.html' }, {
+      name: 'jet-jeu',
+      label: 'Jeu ' + jeu.name,
+      height: 600,
+      callbacks: [
+        this.createCallbackExperience(),
+        { action: r => this._jeuResult(r) }
+        ]
+    });
+    dialog.render(true);
+  }
+  /* -------------------------------------------- */
+  async _jeuResult(jeudData) {
+    console.log("JEU", jeudData)
+    RdDResolutionTable.displayRollData(jeudData, this.name, 'chat-resultat-jeu.html');
+  }
+
+  /* -------------------------------------------- */
+  async rollRecetteCuisine( id  ) {
+    let cuisine = duplicate(this.getRecetteCuisine(id));
+    let competence = duplicate(this.getCompetence("cuisine"));
+    competence.data.defaut_carac = "odoratgout"; 
+    let cuisineData = {
+      competence: competence,
+      cuisine: cuisine,
+      diffLibre: -cuisine.data.niveau,
+      diffConditions: 0,
+      use: { libre: true, conditions: true, },
+      carac: {}
+    };
+    cuisineData.carac["odoratgout"] = duplicate(this.data.data.carac["odoratgout"]);
+
+    console.log("rollRecetteCuisine !!!", cuisineData);
+  
+    const dialog = await RdDRoll.create(this, cuisineData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-cuisine.html' }, {
+      name: 'jet-jeu',
+      label: 'Cuisiner ' + cuisine.name,
+      height: 600,
+      callbacks: [
+        this.createCallbackExperience(),
+        { action: r => this._recetteCuisineResult(r) }
+        ]
+    });
+    dialog.render(true);
+  }
+  /* -------------------------------------------- */
+  async _recetteCuisineResult(cuisineData) {
+    if ( cuisineData.rolled.isSuccess) {
+      cuisineData.qualiteFinale = cuisineData.cuisine.data.niveau + cuisineData.rolled.ptQualite;
+    } else {
+      cuisineData.qualiteFinale = cuisineData.competence.data.niveau + cuisineData.rolled.ptQualite;
+    }
+    console.log("Cuisine", cuisineData)
+    RdDResolutionTable.displayRollData(cuisineData, this.name, 'chat-resultat-cuisine.html');
+  }
+  
+    
   /* -------------------------------------------- */
   async rollMeditation(id) {
     let meditation = duplicate(this.getMeditation(id));
diff --git a/module/rdd-roll.js b/module/rdd-roll.js
index 51c0478a..53033711 100644
--- a/module/rdd-roll.js
+++ b/module/rdd-roll.js
@@ -54,6 +54,9 @@ export class RdDRoll extends Dialog {
       surprise: actor.getSurprise(false),
     }
     mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
+    if ( rollData.forceCarac) {
+      rollData.carac = rollData.forceCarac;
+    }
     RollDataAjustements.calcul(rollData, actor);
   }
 
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index f3291c69..20c16708 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -294,6 +294,11 @@ export class RdDUtility {
     data.data.taches = this.checkNull(data.itemsByType['tache']);
     data.data.monnaie = this.checkNull(data.itemsByType['monnaie']);
     data.data.meditations = this.checkNull(data.itemsByType['meditation']);
+    data.data.chants = this.checkNull(data.itemsByType['chant']);
+    data.data.danses = this.checkNull(data.itemsByType['danse']);
+    data.data.musiques = this.checkNull(data.itemsByType['musique']);
+    data.data.jeux = this.checkNull(data.itemsByType['jeu']);
+    data.data.recettescuisine = this.checkNull(data.itemsByType['recettecuisine']);
     data.data.recettesAlchimiques = this.checkNull(data.itemsByType['recettealchimique']);
     data.data.objets = data.data.conteneurs.concat(data.data.materiel).concat(data.data.armes).concat(data.data.armures).concat(data.data.munitions).concat(data.data.livres).concat(data.data.potions).concat(data.data.herbes).concat(data.data.ingredients);
   }
diff --git a/styles/simple.css b/styles/simple.css
index a5adba31..e047b7ee 100644
--- a/styles/simple.css
+++ b/styles/simple.css
@@ -665,6 +665,13 @@ ul, li {
 .astrologie-label,
 .tache-label,
 .subacteur-label,
+.chant-label,
+.musique-label,
+.chant-label,
+.danse-label,
+.recette-label,
+.jeu-label,
+.recettecuisine-label,
 .description-label {
   flex-grow: 2;
 }
diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html
index e6d3a159..22fe0081 100644
--- a/templates/actor-sheet.html
+++ b/templates/actor-sheet.html
@@ -99,7 +99,7 @@
         <a class="item" data-tab="carac">Carac.</a>
         <a class="item" data-tab="competences">Compétences</a>
         <a class="item" data-tab="combat">Combat</a>
-        <a class="item" data-tab="blessures">États</a>
+        <a class="item" data-tab="connaissances">Savoirs&Taches</a>
         <a class="item" data-tab="hautreve">Haut-Rêve</a>
         <a class="item" data-tab="items">Équipement</a>
         <a class="item" data-tab="description">Description</a>
@@ -519,10 +519,11 @@
 
         {{!-- Combat Tab --}}
         <div class="tab combat" data-group="primary" data-tab="combat">
+          <h3 class="blessures-title">Armes et Défenses:</h3>
             <ul class="item-list alterne-list">
               <li class="competence-header flexrow">
                 <span class="competence-title competence-label">Armes</span>
-                <span class="competence-title competence-label">Lancer l'Initiative</span>
+                <span class="competence-title competence-label">Initiative</span>
                 <span class="competence-title competence-label">Comp.</span>
                 <span class="competence-title competence-value">Niveau</span>
                 <span class="competence-title competence-value">+dom</span>
@@ -544,159 +545,195 @@
               <span class="competence-value"></span>
           </li>
         </ul>
+        <hr>
+        {{!-- Liste de blessures --}}
+        <h3 class="blessures-title">Blessures:</h3>
+        <div class="flex-group-left flexcol competence-column">
+          <h4 class="blessures-title">Légères:</h4>
+          <ul class="blessure-data flexrow alterne-list blessures-list">
+            {{#each data.blessures.legeres.liste as |bless key|}}
+            <li class="item flexrow blessure-data list-item" data-blessure-type="legere" data-attribute={{key}} data-blessure-index="{{key}}">
+              <ul>
+                <li class="item-control blessure-control" title="Blessure Légère" data-blessure-active="{{bless.active}}">
+                  {{#if bless.active}}
+                    <i class="fas fa-circle"></i>
+                  {{else}}
+                    <i class="fas fa-genderless"></i>
+                  {{/if}}
+                </li>
+                <li>
+                  Premiers soins
+                  <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
+                </li>
+                <li>
+                  Soins complets
+                  <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
+                </li>
+                <li>
+                  Jours
+                  <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
+                </li>
+                <li>
+                  Loc.
+                  <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
+                </li>
+              </ul>
+            </li>
+            {{/each}}
+          </ul>
+          <h4 class="blessures-title">Graves :</h4>
+          <ul class="flexrow alterne-list blessures-list">
+            {{#each data.blessures.graves.liste as |bless key|}}
+            <li class="item flexrow list-item" data-blessure-type="grave" data-attribute={{key}} data-blessure-index="{{key}}" >
+              <ul>
+                <li class="item-control blessure-control" title="Blessure Grave" data-blessure-active="{{bless.active}}">
+                  {{#if bless.active}}
+                    <i class="fas fa-circle"></i>
+                  {{else}}
+                    <i class="fas fa-genderless"></i>
+                  {{/if}}
+                </li>
+                <li>
+                  Premiers soins
+                  <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
+                </li>
+                <li>
+                  Soins complets
+                  <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
+                </li>
+                <li>
+                  Jours
+                  <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
+                </li>
+                <li>
+                  Loc.
+                  <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
+                </li>
+              </ul>
+            </li>
+            {{/each}}
+          </ul>
+          <h4 class="blessures-title">Critique :</h4>
+          <ul class="flexrow alterne-list blessures-list">
+            {{#each data.blessures.critiques.liste as |bless key|}}
+            <li class="item list-item flexrow" data-blessure-type="critique" data-attribute={{key}} data-blessure-index="{{key}}" >
+              <ul>
+                <li class="flex-group-center item-control blessure-control" title="Blessure Critique" data-blessure-active="{{bless.active}}">
+                  {{#if bless.active}}
+                    <i class="fas fa-circle"></i>
+                  {{else}}
+                    <i class="fas fa-genderless"></i>
+                  {{/if}}
+                </li>
+                <li>
+                  Premiers soins
+                  <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
+                </li>
+                <li>
+                  Soins complets
+                  <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
+                </li>
+                <li>
+                  Jours
+                  <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
+                </li>
+                <li>
+                  Loc.
+                  <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
+                </li>
+              </ul>
+            </li>
+            {{/each}}
+          </ul>
+        </div>
         </div>
 
-        {{!-- Compteurs/Blessures Tab --}}
-        <div class="tab blessures" data-group="primary" data-tab="blessures">
-          {{!-- Liste de blessures --}}
-          <div class="flex-group-left flexcol competence-column">
-            <h3 class="blessures-title">Blessures Légeres :</h3>
-            <ul class="blessure-data flexrow alterne-list blessures-list">
-              {{#each data.blessures.legeres.liste as |bless key|}}
-              <li class="item flexrow blessure-data list-item" data-blessure-type="legere" data-attribute={{key}} data-blessure-index="{{key}}">
-                <ul>
-                  <li class="item-control blessure-control" title="Blessure Légère" data-blessure-active="{{bless.active}}">
-                    {{#if bless.active}}
-                      <i class="fas fa-circle"></i>
-                    {{else}}
-                      <i class="fas fa-genderless"></i>
-                    {{/if}}
-                  </li>
-                  <li>
-                    Premiers soins
-                    <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
-                  </li>
-                  <li>
-                    Soins complets
-                    <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
-                  </li>
-                  <li>
-                    Jours
-                    <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
-                  </li>
-                  <li>
-                    Loc.
-                    <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
-                  </li>
-                </ul>
-              </li>
-              {{/each}}
-            </ul>
-            <h3 class="blessures-title">Blessures Graves :</h3>
-            <ul class="flexrow alterne-list blessures-list">
-              {{#each data.blessures.graves.liste as |bless key|}}
-              <li class="item flexrow list-item" data-blessure-type="grave" data-attribute={{key}} data-blessure-index="{{key}}" >
-                <ul>
-                  <li class="item-control blessure-control" title="Blessure Grave" data-blessure-active="{{bless.active}}">
-                    {{#if bless.active}}
-                      <i class="fas fa-circle"></i>
-                    {{else}}
-                      <i class="fas fa-genderless"></i>
-                    {{/if}}
-                  </li>
-                  <li>
-                    Premiers soins
-                    <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
-                  </li>
-                  <li>
-                    Soins complets
-                    <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
-                  </li>
-                  <li>
-                    Jours
-                    <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
-                  </li>
-                  <li>
-                    Loc.
-                    <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
-                  </li>
-                </ul>
-              </li>
-              {{/each}}
-            </ul>
-            <h3 class="blessures-title">Blessure Critique :</h3>
-            <ul class="flexrow alterne-list blessures-list">
-              {{#each data.blessures.critiques.liste as |bless key|}}
-              <li class="item list-item flexrow" data-blessure-type="critique" data-attribute={{key}} data-blessure-index="{{key}}" >
-                <ul>
-                  <li class="flex-group-center item-control blessure-control" title="Blessure Critique" data-blessure-active="{{bless.active}}">
-                    {{#if bless.active}}
-                      <i class="fas fa-circle"></i>
-                    {{else}}
-                      <i class="fas fa-genderless"></i>
-                    {{/if}}
-                  </li>
-                  <li>
-                    Premiers soins
-                    <input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
-                  </li>
-                  <li>
-                    Soins complets
-                    <input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
-                  </li>
-                  <li>
-                    Jours
-                    <input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
-                  </li>
-                  <li>
-                    Loc.
-                    <input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
-                  </li>
-                </ul>
-              </li>
-              {{/each}}
-            </ul>
-          </div>
-          {{!-- Queues, Souffles, Tetes, Ombre --}}
-          <h3>Queues:</h3>
-          <ul class="flex-group-left">
-            {{#each data.queues as |queue key|}}
-            <li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
-              <span class="queuesouffle-label"> <a data-item-id="{{queue._id}}">{{queue.name}}</a></span>
-              <div class="item-controls">
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}
+      {{!-- Connaissances Tab --}}
+      <div class="tab connaissances" data-group="primary" data-tab="connaissances">
+        <h3>Chants :</h3>
+        <ul class="item-list alterne-list">
+          {{#each data.chants as |chant id|}}
+          <li class="item flexrow list-item" data-item-id="{{chant._id}}"><span class="competence-title chant-label"><a>{{chant.name}} (niveau {{chant.data.niveau}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Danses :</h3>
+        <ul class="item-list alterne-list">
+          {{#each data.danses as |danse id|}}
+          <li class="item flexrow list-item" data-item-id="{{danse._id}}"><span class="competence-title danse-label"><a>{{danse.name}} (niveau {{danse.data.niveau}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Musiques :</h3>
+        <ul class="item-list alterne-list">
+          {{#each data.musiques as |musique id|}}
+          <li class="item flexrow list-item" data-item-id="{{musique._id}}"><span class="competence-title musique-label"><a>{{musique.name}} (niveau {{musique.data.niveau}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Jeux :</h3>
+        <ul class="item-list alterne-list">
+          {{#each data.jeux as |jeu id|}}
+          <li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.data.base}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Recettes de Cuisine :</h3>
+        <ul class="item-list alterne-list">
+          {{#each data.recettescuisine as |recette id|}}
+          <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recettecuisine-label"><a>{{recette.name}} (niveau {{recette.data.niveau}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Recettes Alchimiques</h3>
+          <ul class="item-list alterne-list">
+          {{#each data.recettesAlchimiques as |recette id|}}
+          <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
           </ul>
-          <h3>Souffles:</h3>
-          <ul class="item-list">
-            {{#each data.souffles as |souffle key|}}
-            <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
-              <span class="queuesouffle-label"> <a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span>
-              <div class="item-controls">
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}                 
-          </ul>
-          <h3>Tetes:</h3>
-          <ul class="item-list">
-            {{#each data.tetes as |tete key|}}
-            <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
-              <span class="queuesouffle-label"> <a data-item-id="{{tete._id}}">{{tete.name}}</a></span>
-              <div class="item-controls">
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}
-          </ul>
-          <h3>Ombres de Thanatos:</h3>
-          <ul class="item-list">
-            {{#each data.ombres as |ombre key|}}
-            <li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}">
-              <span class="queuesouffle-label"> <a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span>
-              <div class="item-controls">
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}
+        <h3>Tâches</h3><a id='creer-tache'>Créer une nouvelle Tâche</a>
+          <ul class="item-list alterne-list">
+          {{#each data.taches as |tache id|}}
+          <li class="item flexrow list-item" data-item-id="{{tache._id}}"><span class="competence-title tache-label"><a>{{tache.name}} ({{tache.data.points_de_tache_courant}}/{{tache.data.points_de_tache}})</a></span>
+            <div class="item-controls">
+              <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
           </ul>
+          <hr>
       </div>
 
       {{!-- hautreve Tab --}}
       <div class="tab hautreve " data-group="primary" data-tab="hautreve" style="height:200px">
         <div>
+          <h3>Haut rêve:</h3>
           <ul class="item-list">
             <li class="item flexrow">
               <span class="competence-label">Position en TMR :</span> 
@@ -733,8 +770,9 @@
             </li>
           </ul>
         </div>
+        <hr>
         <div>
-          <span><strong>Sorts:</strong></span>
+          <h3>Sorts:</h3>
           <ul class="item-list">
             {{#each data.sorts as |mysort key|}}
             <li class="item flexrow" data-item-id="{{mysort._id}}" data-attribute="{{key}}">
@@ -747,8 +785,9 @@
             {{/each}}
           </ul>
         </div>
+        <hr>
         <div>
-          <span><strong>Sorts en Réserve:</strong></span>
+          <h3>Sorts en Réserve:</h3>
           <ul class="item-list">
             {{#each data.sortReserve as |reserve key|}}
             <li class="item flexrow" data-item-id="{{mysort._id}}" data-attribute="{{key}}">
@@ -757,8 +796,9 @@
             {{/each}}
           </ul>
         </div>
+        <hr>
         <div>
-          <span><strong>Méditations :</strong></span>
+          <h3>Méditations:</h3>
           <ul class="item-list">
             {{#each data.meditations as |meditation key|}}
             <li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
@@ -771,8 +811,9 @@
             {{/each}}
           </ul>
         </div>
+        <hr>
         <div>
-          <span><strong>Cases Spéciales:</strong></span>
+          <h3>Cases Spéciales:</h3>
           <ul class="item-list">
             {{#each data.caseSpeciales as |casetmr key|}}
             <li class="item flexrow" data-item-id="{{casetmr._id}}" data-attribute="{{key}}">
@@ -784,6 +825,54 @@
             {{/each}}
           </ul>
         </div>
+        
+        {{!-- Queues, Souffles, Tetes, Ombre --}}
+        <hr>
+        <h3>Queues:</h3>
+        <ul class="flex-group-left">
+          {{#each data.queues as |queue key|}}
+          <li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
+            <span class="queuesouffle-label"> <a data-item-id="{{queue._id}}">{{queue.name}}</a></span>
+            <div class="item-controls">
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Souffles:</h3>
+        <ul class="item-list">
+          {{#each data.souffles as |souffle key|}}
+          <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
+            <span class="queuesouffle-label"> <a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span>
+            <div class="item-controls">
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}                 
+        </ul>
+        <h3>Tetes:</h3>
+        <ul class="item-list">
+          {{#each data.tetes as |tete key|}}
+          <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
+            <span class="queuesouffle-label"> <a data-item-id="{{tete._id}}">{{tete.name}}</a></span>
+            <div class="item-controls">
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+        <h3>Ombres de Thanatos:</h3>
+        <ul class="item-list">
+          {{#each data.ombres as |ombre key|}}
+          <li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}">
+            <span class="queuesouffle-label"> <a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span>
+            <div class="item-controls">
+              <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
+            </div>
+          </li>
+          {{/each}}
+        </ul>
+
       </div>
 
       {{!-- Equipment Tab --}}
@@ -941,36 +1030,6 @@
           </ul>
         </article>
 
-        <article class="flexcol">
-          <h3>Tâches</h3><a id='creer-tache'>Créer une nouvelle Tâche</a>
-            <ul class="item-list alterne-list">
-            {{#each data.taches as |tache id|}}
-            <li class="item flexrow list-item" data-item-id="{{tache._id}}"><span class="competence-title tache-label"><a>{{tache.name}} ({{tache.data.points_de_tache_courant}}/{{tache.data.points_de_tache}})</a></span>
-              <div class="item-controls">
-                <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}
-            </ul>
-            <hr>
-        </article>
-
-        <article class="flexcol">
-          <h3>Recettes Alchimiques</h3>
-            <ul class="item-list alterne-list">
-            {{#each data.recettesAlchimiques as |recette id|}}
-            <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}} </a></span>
-              <div class="item-controls">
-                <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
-                <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
-              </div>
-            </li>
-            {{/each}}
-            </ul>
-            <hr>
-        </article>
-
         <article class="flexcol">
           <h3>Biographie : </h3>
           <div class="form-group editor">
diff --git a/templates/chat-resultat-chant.html b/templates/chat-resultat-chant.html
new file mode 100644
index 00000000..92eb3d60
--- /dev/null
+++ b/templates/chat-resultat-chant.html
@@ -0,0 +1,13 @@
+<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_chant.png" alt="chant" height="32" width="32" />
+<h4>
+  {{alias}} tente de chanter la chanson : {{chant.name}} (niveau {{chant.data.niveau}})
+</h4>
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  {{alias}} réussi son interprétation avec une qualité de {{qualiteFinale}} . 
+  {{else}}
+  {{alias}} est peu inspiré(e) et son interprétation a une qualité de {{qualiteFinale}}.
+  {{/if}}
+</div>
diff --git a/templates/chat-resultat-cuisine.html b/templates/chat-resultat-cuisine.html
new file mode 100644
index 00000000..8785682f
--- /dev/null
+++ b/templates/chat-resultat-cuisine.html
@@ -0,0 +1,13 @@
+<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp" alt="cuisine" height="32" width="32" />
+<h4>
+  {{alias}} tente cuisiner la recette : {{cuisine.name}} (niveau {{cuisine.data.niveau}})
+</h4>
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  {{alias}} réussit sa cuisine, avec un plat de {{qualiteFinale}} pour {{cuisine.data.sust}} Points de Sustentation.
+  {{else}}
+  {{alias}} fait un pière cuisinier(e), et obtient une qualité de {{qualiteFinale}}. Selon la décision du MJ, le plat peut fournir  {{cuisine.data.sust}} Points de Sustentation
+  {{/if}}
+</div>
diff --git a/templates/chat-resultat-danse.html b/templates/chat-resultat-danse.html
new file mode 100644
index 00000000..5ed5984a
--- /dev/null
+++ b/templates/chat-resultat-danse.html
@@ -0,0 +1,13 @@
+<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp" alt="danse" height="32" width="32" />
+<h4>
+  {{alias}} tente de danser : {{danse.name}} (niveau {{danse.data.niveau}})
+</h4>
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  {{alias}} réussi son interprétation avec une qualité de {{qualiteFinale}} . 
+  {{else}}
+  {{alias}} est peu inspiré(e) et son interprétation a une qualité de {{qualiteFinale}}.
+  {{/if}}
+</div>
diff --git a/templates/chat-resultat-jeu.html b/templates/chat-resultat-jeu.html
new file mode 100644
index 00000000..91b0360e
--- /dev/null
+++ b/templates/chat-resultat-jeu.html
@@ -0,0 +1,13 @@
+<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp" alt="jeu" height="32" width="32" />
+<h4>
+  {{alias}} joue à : {{jeu.name}}
+</h4>
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  {{alias}} a gagné la partie !
+  {{else}}
+  {{alias}} a perdu ...
+  {{/if}}
+</div>
diff --git a/templates/chat-resultat-musique.html b/templates/chat-resultat-musique.html
new file mode 100644
index 00000000..2ff3fa32
--- /dev/null
+++ b/templates/chat-resultat-musique.html
@@ -0,0 +1,13 @@
+<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp" alt="musique" height="32" width="32" />
+<h4>
+  {{alias}} tente de chanter la chanson : {{musique.name}} (niveau {{musique.data.niveau}})
+</h4>
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  {{alias}} réussi son interprétation avec une qualité de {{qualiteFinale}} . 
+  {{else}}
+  {{alias}} est peu inspiré(e) et son interprétation a une qualité de {{qualiteFinale}}.
+  {{/if}}
+</div>
diff --git a/templates/dialog-roll-chant.html b/templates/dialog-roll-chant.html
new file mode 100644
index 00000000..6fa436b5
--- /dev/null
+++ b/templates/dialog-roll-chant.html
@@ -0,0 +1,37 @@
+<form class="dialog-roll-sort">
+<div class="form-group">
+  <ul>
+    <li><label for="categorie">Chant : {{chant.name}}</label></li>
+    <li><label for="categorie">Jet : OUIE / {{competence.name}}</label></li>
+  </ul>
+</div>
+
+<div class="form-group">
+  <label for="categorie">conditions</label>
+  <select name="diffConditions" id="diffConditions" data-dtype="number">
+      {{#select diffConditions}}
+      {{#each ajustementsConditions as |key|}}
+      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+      {{/each}}
+      {{/select}}
+  </select>
+  <label for="categorie">Difficulté </label>
+  <select name="diffLibre" id="diffLibre" data-dtype="number">
+    {{#select diffLibre}}
+    {{#each difficultesLibres  as |key|}}
+    <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+    {{/each}}
+  {{/select}}
+  </select>
+</div>
+
+<div id="tableAjustements">
+</div>
+<div id="tableResolution">
+</div>
+<div id="tableProbaReussite">  
+</div>
+</form>
+
+<script>
+</script>
diff --git a/templates/dialog-roll-cuisine.html b/templates/dialog-roll-cuisine.html
new file mode 100644
index 00000000..d6bdcb32
--- /dev/null
+++ b/templates/dialog-roll-cuisine.html
@@ -0,0 +1,37 @@
+<form class="dialog-roll-sort">
+<div class="form-group">
+  <ul>
+    <li><label for="categorie">Cuisiner : {{cuisine.name}}</label></li>
+    <li><label for="categorie">Jet : ODORAT-GOUT / {{competence.name}}</label></li>
+  </ul>
+</div>
+
+<div class="form-group">
+  <label for="categorie">conditions</label>
+  <select name="diffConditions" id="diffConditions" data-dtype="number">
+      {{#select diffConditions}}
+      {{#each ajustementsConditions as |key|}}
+      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+      {{/each}}
+      {{/select}}
+  </select>
+  <label for="categorie">Difficulté </label>
+  <select name="diffLibre" id="diffLibre" data-dtype="number">
+    {{#select diffLibre}}
+    {{#each difficultesLibres  as |key|}}
+    <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+    {{/each}}
+  {{/select}}
+  </select>
+</div>
+
+<div id="tableAjustements">
+</div>
+<div id="tableResolution">
+</div>
+<div id="tableProbaReussite">  
+</div>
+</form>
+
+<script>
+</script>
diff --git a/templates/dialog-roll-danse.html b/templates/dialog-roll-danse.html
new file mode 100644
index 00000000..55e44775
--- /dev/null
+++ b/templates/dialog-roll-danse.html
@@ -0,0 +1,46 @@
+<form class="dialog-roll-danse">
+<div class="form-group">
+  <ul>
+    <li><label for="categorie">Danse : {{danse.name}}</label></li>
+    <li><label for="categorie">Jet : APPARENCE ou AGILITE / {{competence.name}}</label></li>
+  </ul>
+</div>
+
+<label for="categorie">Caractéristique</label>
+<select name="carac" id="carac" class="select-diff" data-dtype="String">
+    {{#select carac}}
+    {{#each carac as |caracitem key|}}
+    <option value={{key}}>{{caracitem.label}}</option>
+    {{/each}}
+    {{/select}}
+</select>
+
+<div class="form-group">
+  <label for="categorie">conditions</label>
+  <select name="diffConditions" id="diffConditions" data-dtype="number">
+      {{#select diffConditions}}
+      {{#each ajustementsConditions as |key|}}
+      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+      {{/each}}
+      {{/select}}
+  </select>
+  <label for="categorie">Difficulté </label>
+  <select name="diffLibre" id="diffLibre" data-dtype="number">
+    {{#select diffLibre}}
+    {{#each difficultesLibres  as |key|}}
+    <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+    {{/each}}
+  {{/select}}
+  </select>
+</div>
+
+<div id="tableAjustements">
+</div>
+<div id="tableResolution">
+</div>
+<div id="tableProbaReussite">  
+</div>
+</form>
+
+<script>
+</script>
diff --git a/templates/dialog-roll-jeu.html b/templates/dialog-roll-jeu.html
new file mode 100644
index 00000000..0d062344
--- /dev/null
+++ b/templates/dialog-roll-jeu.html
@@ -0,0 +1,48 @@
+<form class="dialog-roll-sort">
+<div class="form-group">
+  <ul>
+    <li><label for="competence-label">Jouer à : {{jeu.name}}</label></li>
+    <li><label for="competence-label">Type : {{jeu.data.type}}</label></li>
+    <li><label for="competence-label">Base : {{jeu.data.base}}</label></li>
+    <li><label for="competence-label">Carac/Compétence : {{jeu.data.caraccomp}}</label></li>
+  </ul>
+</div>
+
+<label for="categorie">Caractéristique</label>
+<select name="carac" id="carac" class="select-diff" data-dtype="String">
+    {{#select carac}}
+    {{#each carac as |caracitem key|}}
+    <option value={{key}}>{{caracitem.label}}</option>
+    {{/each}}
+    {{/select}}
+</select>
+
+<div class="form-group">
+  <label for="categorie">conditions</label>
+  <select name="diffConditions" id="diffConditions" data-dtype="number">
+      {{#select diffConditions}}
+      {{#each ajustementsConditions as |key|}}
+      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+      {{/each}}
+      {{/select}}
+  </select>
+  <label for="categorie">Difficulté </label>
+  <select name="diffLibre" id="diffLibre" data-dtype="number">
+    {{#select diffLibre}}
+    {{#each difficultesLibres  as |key|}}
+    <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+    {{/each}}
+  {{/select}}
+  </select>
+</div>
+
+<div id="tableAjustements">
+</div>
+<div id="tableResolution">
+</div>
+<div id="tableProbaReussite">  
+</div>
+</form>
+
+<script>
+</script>
diff --git a/templates/dialog-roll-musique.html b/templates/dialog-roll-musique.html
new file mode 100644
index 00000000..faa65989
--- /dev/null
+++ b/templates/dialog-roll-musique.html
@@ -0,0 +1,37 @@
+<form class="dialog-roll-sort">
+<div class="form-group">
+  <ul>
+    <li><label for="categorie">Jouer une Musique : {{musique.name}}</label></li>
+    <li><label for="categorie">Jet : OUIE / {{competence.name}}</label></li>
+  </ul>
+</div>
+
+<div class="form-group">
+  <label for="categorie">conditions</label>
+  <select name="diffConditions" id="diffConditions" data-dtype="number">
+      {{#select diffConditions}}
+      {{#each ajustementsConditions as |key|}}
+      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+      {{/each}}
+      {{/select}}
+  </select>
+  <label for="categorie">Difficulté </label>
+  <select name="diffLibre" id="diffLibre" data-dtype="number">
+    {{#select diffLibre}}
+    {{#each difficultesLibres  as |key|}}
+    <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
+    {{/each}}
+  {{/select}}
+  </select>
+</div>
+
+<div id="tableAjustements">
+</div>
+<div id="tableResolution">
+</div>
+<div id="tableProbaReussite">  
+</div>
+</form>
+
+<script>
+</script>