forked from public/foundryvtt-reve-de-dragon
Init settings before sheets
Eviter que le chargement d'acteurs ait lieu avant le chargement des settings
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@ -4,7 +4,7 @@ export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness";
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export class AutoAdjustDarkness {
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static init() {
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static initSettings() {
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game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, {
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name: AUTO_ADJUST_DARKNESS,
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scope: "world",
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@ -15,7 +15,7 @@ const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/ca
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const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true };
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/* -------------------------------------------- */
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export class RdDCalendrier extends Application {
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static init() {
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static initSettings() {
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game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
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name: "liste-nombre-astral",
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scope: "world",
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@ -49,7 +49,7 @@ const FORMULES_PERIODE = [
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export class RdDTimestamp {
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static init() {
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static initSettings() {
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game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
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name: WORLD_TIMESTAMP_SETTING,
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scope: "world",
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