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46
module/simple.js
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46
module/simple.js
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/**
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* A simple and flexible system for world-building using an arbitrary collection of character and item attributes
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* Author: Atropos
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* Software License: GNU GPLv3
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*/
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// Import Modules
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import { SimpleActor } from "./actor.js";
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import { SimpleItemSheet } from "./item-sheet.js";
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import { SimpleActorSheet } from "./actor-sheet.js";
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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Hooks.once("init", async function() {
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console.log(`Initializing Simple Worldbuilding System`);
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/**
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* Set an initiative formula for the system
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* @type {String}
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*/
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CONFIG.Combat.initiative = {
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formula: "1d20",
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decimals: 2
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};
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// Define custom Entity classes
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CONFIG.Actor.entityClass = SimpleActor;
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// Register sheet application classes
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("dnd5e", SimpleActorSheet, { makeDefault: true });
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("dnd5e", SimpleItemSheet, {makeDefault: true});
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// Register system settings
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game.settings.register("worldbuilding", "macroShorthand", {
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name: "Shortened Macro Syntax",
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hint: "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
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scope: "world",
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type: Boolean,
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default: true,
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config: true
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});
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});
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