forked from public/foundryvtt-reve-de-dragon
		
	Bloquage des status-effects "obligatoires"
This commit is contained in:
		| @@ -1,17 +1,17 @@ | ||||
|  | ||||
| const demiReveStatusEffect = { id: 'demi-reve', rdd: true, label: 'Demi-rêve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }; | ||||
| const rddStatusEffects = [ | ||||
|   { id: 'sonne', rdd: true, label: 'Sonné', icon: 'icons/svg/stoned.svg' }, | ||||
|   demiReveStatusEffect | ||||
| ]; | ||||
| const demiReveStatusEffect = { id: 'demi-reve', rdd: true, label: 'Demi-rêve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }; | ||||
| const rddPrivateStatusEffects = [demiReveStatusEffect,]; | ||||
| const statusDemiSurpriseCombat = new Set(['sonne', 'demi-reve', 'prone', 'restrain']); | ||||
| const statusDemiSurprise = new Set(['sonne', 'prone', 'restrain']); | ||||
| const statusSurpriseTotale = new Set(['unconscious', 'blind']); | ||||
|  | ||||
| export class StatusEffects { | ||||
|   static init() { | ||||
|     StatusEffects.setCoreStatusId(rddPrivateStatusEffects); | ||||
|     StatusEffects.setCoreStatusId([demiReveStatusEffect]); | ||||
|     StatusEffects.setCoreStatusId(rddStatusEffects); | ||||
|     StatusEffects.setMandatoryRdd(); | ||||
|     const defaultUseStatusEffect = CONFIG.statusEffects.map(it => it.id).join(); | ||||
|     game.settings.register("foundryvtt-reve-de-dragon", "use-status-effects", { | ||||
|       name: "use-status-effects", | ||||
| @@ -41,8 +41,7 @@ export class StatusEffects { | ||||
|     if (statusSurpriseTotale.has(id)) { | ||||
|       return 2; | ||||
|     } | ||||
|     const status = (isCombat ? statusDemiSurpriseCombat : statusDemiSurprise); | ||||
|     return status.has(id) ? 1 : 0; | ||||
|     return statusDemiSurprise.has(id) || (isCombat && id == demiReveStatusEffect.id) ? 1 : 0; | ||||
|   } | ||||
|  | ||||
|   static statusId(effectData) { | ||||
| @@ -55,6 +54,10 @@ export class StatusEffects { | ||||
|       it["flags.core.statusId"] = it.id; | ||||
|     }); | ||||
|   } | ||||
|   static setMandatoryRdd() { | ||||
|     CONFIG.statusEffects.filter(it => statusDemiSurprise.has(it.id) || statusSurpriseTotale.has(it.id)) | ||||
|       .forEach(it => it.rdd = true); | ||||
|   } | ||||
|  | ||||
|   static _getUseStatusEffects() { | ||||
|     const setting = game.settings.get("foundryvtt-reve-de-dragon", "use-status-effects"); | ||||
| @@ -89,7 +92,7 @@ class StatusEffectsSettings extends FormApplication { | ||||
|     mergeObject(options, { | ||||
|       id: "status-effects-settings", | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/status-effects-settings.html", | ||||
|       height: "auto", | ||||
|       height: "800", | ||||
|       width: 350, | ||||
|       minimizable: false, | ||||
|       closeOnSubmit: true, | ||||
|   | ||||
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