forked from public/foundryvtt-reve-de-dragon
Fix: ouvrir contenants des véhicules/créatures
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@ -2,6 +2,7 @@ import { ChatUtility } from "../chat-utility.js";
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import { SYSTEM_SOCKET_ID } from "../constants.js";
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import { Grammar } from "../grammar.js";
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import { Monnaie } from "../item-monnaie.js";
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import { TYPES } from "../item.js";
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import { Misc } from "../misc.js";
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import { RdDAudio } from "../rdd-audio.js";
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import { RdDConfirm } from "../rdd-confirm.js";
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@ -687,4 +688,12 @@ export class RdDBaseActor extends Actor {
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async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
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async rollAppelChance() { this.actionImpossible("appel à la chance") }
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async jetDeMoral() { this.actionImpossible("jet de moral") }
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async actionPrincipale(item, onActionItem = async () => { }) {
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switch (item.type) {
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case TYPES.conteneur: return await item.sheet.render(true);
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}
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return undefined
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}
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}
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