forked from public/foundryvtt-reve-de-dragon
Généralisation des fréquences
Tout objet d'inventaire a une fréquence (en ville/village, ou autre milieu)
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@ -1,11 +1,10 @@
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import { RdDBaseActor } from "./actor/base-actor.js";
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import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
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import { Environnement } from "./environnement.js";
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import { Grammar } from "./grammar.js";
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import { Monnaie } from "./item-monnaie.js";
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import { RdDItem } from "./item.js";
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import { RdDTimestamp } from "./rdd-timestamp.js";
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import { RdDRaretes } from "./tirage/raretes.js";
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import { RdDRaretes } from "./item/raretes.js";
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class Migration {
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get code() { return "sample"; }
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@ -289,7 +288,7 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
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}
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_updatesFrequences(it) {
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const rarete = RdDRaretes.getRarete(it.system.rarete);
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const rarete = RdDRaretes.getRareteByCode(it.system.rarete);
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return {
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_id: it.id,
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'system.rarete': undefined,
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