forked from public/foundryvtt-reve-de-dragon
Fix: expérience de nouveau appliquée
+ amélioration du rendu
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@ -473,7 +473,7 @@ export class TMRRencontres {
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/* -------------------------------------------- */
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static async onPostSuccessReveDeDragon(tmrDialog, tmrData) {
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if (tmrData.rolled.isPart) {
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await tmrData.actor.appliquerExperience(tmrData.rolled, 'reve', tmrData.competence);
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await tmrData.actor.appliquerAjoutExperience(tmrData, true);
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}
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await tmrData.actor.resultCombatReveDeDragon(tmrData);
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}
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