forked from public/foundryvtt-reve-de-dragon
Gestion correcte de l'editeur de blessures
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@ -365,18 +365,6 @@ export class RdDUtility {
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return result;
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}
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/* -------------------------------------------- */
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static computeNbBlessures( blessures, name)
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{
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let bless = blessures[name];
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console.log(blessures, name, bless);
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let nbBlessures = 0;
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for (let k=0; k<bless.liste.length; k++) {
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if (bless.liste[k].active) nbBlessures++;
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}
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return nbBlessures;
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}
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/* -------------------------------------------- */
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static currentFatigueMalus( value, max)
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{
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