Préparation roll-dialog attaques

Les attaques ne sont plus des armes modifiées
This commit is contained in:
2025-09-18 01:56:42 +02:00
parent 74c1f33427
commit 652c435833
17 changed files with 239 additions and 201 deletions

View File

@@ -2,6 +2,7 @@
import { ITEM_TYPES } from "./constants.js";
import { Grammar } from "./grammar.js";
import { RdDInitiative } from "./initiative.mjs";
import { RdDItem } from "./item.js";
export const CATEGORIES_COMPETENCES_CREATURES = {
"generale": { base: 0, label: "Générale" },
@@ -49,6 +50,41 @@ export class RdDItemCompetenceCreature extends Item {
}
return undefined;
}
static attaqueCreature(comp) {
const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(comp)
if (categorieAttaque != undefined) {
const initative = RdDInitiative.calculInitiative(comp.system.niveau, comp.system.carac_value);
return {
name: comp.name,
action: comp.isCompetencePossession() ? 'possession' : 'attaque',
initOnly: false,
arme: new RdDItem({
name: comp.name,
type: ITEM_TYPES.arme,
img: comp.img,
system: {
competence: comp.name,
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
niveau: comp.system.niveau,
initiative: initative,
equipe: true,
resistance: 100,
dommagesReels: comp.system.dommages,
penetration: 0,
force: 0,
rapide: true,
}
}),
comp: comp,
// main: '',
carac: { key: comp.name, value: comp.system.carac_value },
equipe: true,
dmg: comp.system.dommages,
initiative: initative
}
}
return undefined;
}
/* -------------------------------------------- */
static isAttaque(item) {