Fatigue management, ongoing work

This commit is contained in:
2020-05-27 23:47:49 +02:00
parent a6b46cb4ad
commit 63e4e6f91a
5 changed files with 101 additions and 9 deletions

View File

@ -54,7 +54,7 @@ export class RdDActorSheet extends ActorSheet {
list.push(item);
}
}
data.data.fatigueHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.fatigue.max ).html() +"</table>";
data.data.materiel = this._checkNull(data.itemsByType['objet']);
data.data.armes = this._checkNull(data.itemsByType['arme']);
data.data.armures = this._checkNull(data.itemsByType['armure']);
@ -62,6 +62,8 @@ export class RdDActorSheet extends ActorSheet {
data.data.potions = this._checkNull(data.itemsByType['potions']);
data.data.competenceByCategory = data.competenceByCategory;
console.log("HTML", data.data.fatigueHTML);
return data;
}
@ -93,6 +95,7 @@ export class RdDActorSheet extends ActorSheet {
let compName = event.currentTarget.text;
this.actor.rollCompetence( compName);
});
// On carac change
$(".competence-value").change((event) => {
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");