Amélioration du split

Bouton split géré avec itemActions

Ajout d'un bouton pour augmenter les piles (pour le MJ)
This commit is contained in:
2025-01-19 17:56:55 +01:00
parent 8969d5e0ed
commit 6083dd41fa
8 changed files with 39 additions and 38 deletions

View File

@ -27,6 +27,12 @@ const _MONTRER = {
code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment',
action: (item, actor) => item.postItemToChat()
}
const _SPLIT = {
code: 'item-split', label: 'Séparer le goupe', icon: it => 'fa-solid fa-unlink',
filter: it => Misc.toInt(it.system.quantite) > 1,
action: (item, actor) => RdDSheetUtility.splitItem(item, actor)
}
const _EDIT = {
code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit',
action: (item, actor) => item.sheet.render(true)
@ -89,19 +95,6 @@ const _REFOULER = {
action: (item, actor) => actor.actionRefoulement(item)
}
const _CONSOMMER_POTION = {
code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial',
optionsFilter: options => options.editable,
action: (item, actor) => actor.consommerPotion(item)
}
const _ENCHANTER = {
code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles',
filter: it => it.isEnchantable(),
optionsFilter: options => options.editable,
action: (item, actor) => item.enchanterPotion()
}
const _SORT_RESERVE = {
code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles',
filter: it => game.user.isGM && !it.system.isrituel,
@ -109,7 +102,7 @@ const _SORT_RESERVE = {
}
export const COMMON_ACTIONS = [_EQUIPER]
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE]
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE]
export const ITEM_ACTIONS = {
faune: [_CUISINER, _MANGER_CRU],
@ -120,7 +113,6 @@ export const ITEM_ACTIONS = {
nourritureboisson: [_MANGER, _BOIRE],
ombre: [_REFOULER],
plante: [_CUISINER, _MANGER_CRU],
potion: [_CONSOMMER_POTION, _ENCHANTER],
queue: [_REFOULER],
sort: [_SORT_RESERVE],
service: [_ACHAT_SERVICE]
@ -130,7 +122,7 @@ export const ITEM_ACTIONS = {
export class ItemAction {
static applies(action, item, options) {
return action
return action && item
&& item.isActionAllowed(action.code)
&& (!action.filter || action.filter(item))
&& (!action.optionsFilter || action.optionsFilter(options))
@ -146,7 +138,7 @@ export class ItemAction {
static onActionItem(event, actor, options) {
const item = RdDSheetUtility.getItem(event, actor)
const code = $(event.currentTarget).data('code')
const action = item.itemActions().find(it => it.code == code)
const action = item?.itemActions().find(it => it.code == code)
if (action && (!action.optionsFilter || action.optionsFilter(options))) {
action.action(item, actor)
}