forked from public/foundryvtt-reve-de-dragon
		
	Fix protection armure
This commit is contained in:
		| @@ -2566,7 +2566,8 @@ export class RdDActor extends Actor { | ||||
|     let dmg = (attackerRoll.dmg.dmgArme ?? 0) + (attackerRoll.dmg.dmgActor ?? 0); | ||||
|     let armeData = attackerRoll.arme; | ||||
|     let protection = 0; | ||||
|     const armures = this.data.items.filter(it => it.type == "armure" && it.data.equipe); | ||||
|     const armures = this.items.map(it => Misc.data(it)) | ||||
|       .filter(it => it.type == "armure" && it.data.equipe); | ||||
|     for (const itemData of armures) { | ||||
|       protection += new Roll(itemData.data.protection.toString()).roll().total; | ||||
|       if (dmg > 0) { | ||||
| @@ -2574,7 +2575,7 @@ export class RdDActor extends Actor { | ||||
|         dmg = 0; | ||||
|       } | ||||
|     } | ||||
|     const penetration = armeData ? Misc.toInt(armeData.data.penetration) : 0; | ||||
|     const penetration = Misc.toInt(armeData?.data.penetration ?? 0); | ||||
|     protection = Math.max(protection - penetration, 0); | ||||
|     protection += this.getProtectionNaturelle(); | ||||
|     // Gestion des cas particuliers sur la fenêtre d'encaissement | ||||
| @@ -2864,7 +2865,7 @@ export class RdDActor extends Actor { | ||||
|     } | ||||
|     let updates = [] | ||||
|     for (const [valeur, nombre] of Object.entries(fortune)) { | ||||
|       updates.push( { _id: parValeur[valeur]._id, 'data.quantite': nombre }); | ||||
|       updates.push({ _id: parValeur[valeur]._id, 'data.quantite': nombre }); | ||||
|     } | ||||
|     await this.updateEmbeddedDocuments('Item', updates); | ||||
|   } | ||||
| @@ -3148,7 +3149,7 @@ export class RdDActor extends Actor { | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async onPreUpdateItem(item, change, options, id)  { | ||||
|   async onPreUpdateItem(item, change, options, id) { | ||||
|     const itemData = Misc.data(item); | ||||
|     if (itemData.type == 'competence' && itemData.data.defaut_carac && itemData.data.xp) { | ||||
|       await this.checkCompetenceXP(itemData.name, itemData.data.xp); | ||||
|   | ||||
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