diff --git a/module/actor.js b/module/actor.js
index cf6b7268..d0c77749 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -32,6 +32,7 @@ export class RdDActor extends Actor {
static init() {
Hooks.on("deleteActiveEffect", (actor, effect, options) => actor.onDeleteActiveEffect(effect, options));
Hooks.on("createActiveEffect", (actor, effect, options) => actor.onCreateActiveEffect(effect, options));
+ Hooks.on("updateActor", (actor, update, options, actorId) => actor.onUpdateActor(update, options, actorId));
}
/* -------------------------------------------- */
@@ -99,18 +100,18 @@ export class RdDActor extends Actor {
// Make separate methods for each Actor type (character, npc, etc.) to keep
// things organized.
if (actorData.type === 'personnage') this._prepareCharacterData(actorData);
- if (actorData.type === 'creature') this.prepareCreatureData(actorData);
- if (actorData.type === 'vehicule') this.prepareVehiculeData(actorData);
+ if (actorData.type === 'creature') this._prepareCreatureData(actorData);
+ if (actorData.type === 'vehicule') this._prepareVehiculeData(actorData);
}
/* -------------------------------------------- */
- prepareCreatureData(actorData) {
+ _prepareCreatureData(actorData) {
this.computeEncombrementTotalEtMalusArmure();
this.computeEtatGeneral();
}
/* -------------------------------------------- */
- prepareVehiculeData( actorData ) {
+ _prepareVehiculeData( actorData ) {
this.computeEncombrementTotalEtMalusArmure();
}
@@ -1105,7 +1106,7 @@ export class RdDActor extends Actor {
if (this.isEntiteCauchemar()) {
return 0;
}
- return this.data.data.attributs?.sconst?.value ?? 0;
+ return RdDUtility.calculSConst(this.data.data.carac.constitution.value);
}
/* -------------------------------------------- */
@@ -1177,18 +1178,14 @@ export class RdDActor extends Actor {
sonne: false,
};
- let minValue = 0;
- if (this.type == 'personnage') {
- // TODO: les animaux/humanoïdes on théoriquement aussi un sconst, mais la SPA n'est pas passé par là
- minValue = name == "vie" ? -Number(this.data.data.attributs.sconst.value) : 0;
- }
+ let minValue = name == "vie" ? -this.getSConst()-1 : 0;
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
//console.log("New value ", inc, minValue, result.newValue);
let fatigue = 0;
- if (name == "endurance" && this.data.type != 'entite') {
- if (!isCritique && result.newValue == 0 && inc < 0) { // perte endurance et endurance devient 0 -> -1 vie sauf si coup critique
- sante.vie.value = sante.vie.value - 1;
+ if (name == "endurance" && !this.isEntiteCauchemar()) {
+ if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
+ sante.vie.value --;
}
result.newValue = Math.max(0, result.newValue);
if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
@@ -1202,6 +1199,7 @@ export class RdDActor extends Actor {
result.jetEndurance = testIsSonne.roll.total;
} else if (inc > 0) {
await this.setSonne(false);
+ sante.sonne.value = false;
}
if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
fatigue = perte;
@@ -1213,6 +1211,9 @@ export class RdDActor extends Actor {
if (sante.fatigue && fatigue > 0) {
sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this._computeFatigueMin());
}
+ if (!this.isEntiteCauchemar() && sante.vie.value<-this.getSConst()) {
+ await this.addStatusEffectById('dead');
+ }
await this.update({ "data.sante": sante });
return result;
@@ -2366,8 +2367,11 @@ export class RdDActor extends Actor {
count--;
} else {
// TODO: status effect dead
- ChatMessage.create({ content: `${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !` });
+ this.addStatusEffectById('dead');
+ ChatMessage.create({ content: `
+ ${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !` });
encaissement.critiques -= count;
+ encaissement.mort = true;
break;
}
}
@@ -2639,6 +2643,13 @@ export class RdDActor extends Actor {
await this.update( { 'data.subacteurs.montures': newMontures });
}
/* -------------------------------------------- */
+ async onUpdateActor(update, options, actorId) {
+ const updatedEndurance = update?.data?.sante?.endurance;
+ if (updatedEndurance && options.diff) {
+ this.forceStatusEffectId('unconscious', updatedEndurance.value == 0);
+ }
+ }
+ /* -------------------------------------------- */
async onCreateActiveEffect(effect, options) {
switch (StatusEffects.statusId(effect)) {
case 'sonne':
@@ -2646,7 +2657,7 @@ export class RdDActor extends Actor {
return;
}
}
-
+
/* -------------------------------------------- */
async onDeleteActiveEffect(effect, options) {
switch (StatusEffects.statusId(effect)) {
@@ -2655,80 +2666,81 @@ export class RdDActor extends Actor {
return;
}
}
-
+
/* -------------------------------------------- */
enleverTousLesEffets() {
this.deleteEmbeddedEntity('ActiveEffect', Array.from(this.effects?.keys() ?? []));
}
-
+
/* -------------------------------------------- */
listeEffets(matching = it => true) {
const all = Array.from(this.effects?.values() ?? []);
const filtered = all.filter(it => matching(it.data));
return filtered;
}
-
+
/* -------------------------------------------- */
async setStatusDemiReve(status) {
- const options = { renderSheet: true/*, noHook: from == 'hook' */ };
if (status) {
- await this.addEffect(StatusEffects.demiReve(), options)
+ await this.addStatusEffect(StatusEffects.demiReve())
}
else {
- this.deleteEffect(StatusEffects.demiReve(), options)
+ this.deleteStatusEffect(StatusEffects.demiReve())
}
}
-
+
/* -------------------------------------------- */
async setStatusSonne(sonne) {
if (this.isEntiteCauchemar()) {
return;
}
- const id = 'sonne';
- const options = { renderSheet: true/*, noHook: from == 'hook' */ };
-
+ await this.forceStatusEffectId('sonne', sonne);
+ }
+
+ /* -------------------------------------------- */
+ async forceStatusEffectId(statusId, sonne) {
if (sonne) {
- await this.addById(id, options);
+ await this.addStatusEffectById(statusId);
}
- else /* if (!sonne)*/ {
- this.deleteById(id, options)
+ else {
+ this.deleteStatusEffectById(statusId);
}
}
/* -------------------------------------------- */
- deleteById(id, options) {
+ deleteStatusEffectById(id, options = { renderSheet: true}) {
const effects = Array.from(this.effects?.values())
.filter(it => it.data.flags.core?.statusId == id);
- this._deleteAll(effects, options);
+ this._deleteStatusEffects(effects, options);
}
/* -------------------------------------------- */
- deleteEffect(effect, options) {
+ deleteStatusEffect(effect, options = { renderSheet: true}) {
const toDelete = Array.from(this.effects?.values())
.filter(it => StatusEffects.statusId(it.data) == StatusEffects.statusId(effect));
- this._deleteAll(toDelete, options);
+ this._deleteStatusEffects(toDelete, options);
}
/* -------------------------------------------- */
- _deleteAll(effects, options) {
- this._deleteAllIds(effects.map(it => it.id), options);
+ _deleteStatusEffects(effects, options) {
+ this._deleteStatusEffectsByIds(effects.map(it => it.id), options);
}
/* -------------------------------------------- */
- _deleteAllIds(effectIds, options) {
+ _deleteStatusEffectsByIds(effectIds, options) {
this.deleteEmbeddedEntity('ActiveEffect', effectIds, options);
this.applyActiveEffects();
}
/* -------------------------------------------- */
- async addById(id, options) {
+ async addStatusEffectById(id, options = { renderSheet: true}) {
const statusEffect = CONFIG.statusEffects.find(it => it.id == id);
- await this.addEffect(statusEffect, options);
+ await this.addStatusEffect(statusEffect, options);
}
/* -------------------------------------------- */
- async addEffect(statusEffect, options) {
- this.deleteById(statusEffect.id, options);
+ async addStatusEffect(statusEffect, options = { renderSheet: true}) {
+ this.deleteStatusEffectById(statusEffect.id, options);
const effet = duplicate(statusEffect);
effet["flags.core.statusId"] = effet.id;
await this.createEmbeddedEntity('ActiveEffect', effet, options);
diff --git a/module/rdd-combat.js b/module/rdd-combat.js
index 4191f302..6df4d093 100644
--- a/module/rdd-combat.js
+++ b/module/rdd-combat.js
@@ -562,7 +562,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async choixParticuliere(rollData, choix) {
console.log("RdDCombat.choixParticuliere >>>", rollData, choix);
-
+
this.removeChatMessageActionsPasseArme(rollData.passeArme);
rollData.particuliere = choix;
await this._onAttaqueNormale(rollData);
@@ -783,31 +783,38 @@ export class RdDCombat {
}
}
}
+
/* -------------------------------------------- */
async computeRecul(defenderRoll) { // Calcul du recul (p. 132)
const attackerRoll = defenderRoll.attackerRoll;
if (this._isAttaqueCauseRecul(attackerRoll)) {
-
const impact = this._computeImpactRecul(attackerRoll);
const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact });
-
if (rollRecul.rolled.isSuccess) {
defenderRoll.show.recul = 'encaisse';
- } else if (rollRecul.rolled.isETotal) {
+ } else if (rollRecul.rolled.isETotal || this._isReculCauseChute(impact)) {
defenderRoll.show.recul = 'chute';
+ await this.defender.addStatusEffectById('prone');
}
else {
- const agilite = this.defender.getAgilite();
- const chute = await RdDResolutionTable.rollData({ caracValue: agilite, finalLevel: impact });
- defenderRoll.show.recul = (chute.rolled.isSuccess) ? 'recul' : 'chute';
+ defenderRoll.show.recul = 'recul';
}
}
}
+ /* -------------------------------------------- */
+ async _isReculCauseChute(impact) {
+ const agilite = this.defender.getAgilite();
+ const chute = await RdDResolutionTable.rollData({ caracValue: agilite, finalLevel: impact });
+ return chute.rolled.isEchec;
+ }
+
+ /* -------------------------------------------- */
_isAttaqueCauseRecul(attaque) {
return attaque.particuliere == 'force' || attaque.tactique == 'charge';
}
+ /* -------------------------------------------- */
_computeImpactRecul(attaque) {
const taille = this.defender.getTaille();
const force = this.attacker.getForce();
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index da714c1f..0e11e0bb 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -468,7 +468,7 @@ export class RdDUtility {
let tailleData = tableCaracDerivee[bonusDomKey];
data.attributs.plusdom.value = tailleData.plusdom;
- data.attributs.sconst.value = tableCaracDerivee[Number(data.carac.constitution.value)].sconst;
+ data.attributs.sconst.value = RdDUtility.calculSConst(data.carac.constitution.value);
data.attributs.sust.value = tableCaracDerivee[Number(data.carac.taille.value)].sust;
data.attributs.encombrement.value = (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2;
@@ -489,6 +489,10 @@ export class RdDUtility {
data.compteurs.chance.max = data.carac.chance.value;
}
+ static calculSConst(constitution) {
+ return Number(tableCaracDerivee[Number(constitution)].sconst);
+ }
+
/* -------------------------------------------- */
static getSegmentsFatigue(maxEnd) {
maxEnd = Math.max(maxEnd, 1);
diff --git a/module/status-effects.js b/module/status-effects.js
index 57d2b315..a5efcf6e 100644
--- a/module/status-effects.js
+++ b/module/status-effects.js
@@ -5,7 +5,7 @@ const rddStatusEffects = [
demiReveStatusEffect
];
const statusDemiSurprise = new Set(['sonne', 'prone', 'restrain']);
-const statusSurpriseTotale = new Set(['unconscious', 'blind']);
+const statusSurpriseTotale = new Set(['unconscious', 'blind', 'dead']);
export class StatusEffects {
static onReady() {
diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html
index 5597990d..e6d3a159 100644
--- a/templates/actor-sheet.html
+++ b/templates/actor-sheet.html
@@ -41,7 +41,7 @@