#76 : Jets de dés assistés pour les méditations

This commit is contained in:
2021-01-04 22:03:00 +01:00
parent 35ec95a176
commit 544c0ba94b
9 changed files with 181 additions and 4 deletions

View File

@ -218,12 +218,44 @@ export class RdDRoll extends Dialog {
this.rollData.useMalusEncTotal = event.currentTarget.checked;
updateRollResult(rollData);
});
// Section Méditation
html.find('#isHeure').change((event) => {
this.rollData.isHeure = event.currentTarget.checked;
updateRollResult(rollData);
});
html.find('#isPurification').change((event) => {
this.rollData.isPurification = event.currentTarget.checked;
updateRollResult(rollData);
});
html.find('#isVeture').change((event) => {
this.rollData.isVeture = event.currentTarget.checked;
updateRollResult(rollData);
});
html.find('#isComportement').change((event) => {
this.rollData.isComportement = event.currentTarget.checked;
updateRollResult(rollData);
});
}
/* -------------------------------------------- */
_isIgnoreEtatGeneral(rollData) {
return rollData.selectedCarac.ignoreEtatGeneral;
}
/* -------------------------------------------- */
_computeDiffMeditation( rollData ) {
let diff = 0;
if ( rollData.meditation ) {
diff = (!rollData.isHeure) ? diff - 2 : diff;
diff = (!rollData.isVeture) ? diff - 2 : diff;
diff = (!rollData.isComportement) ? diff - 2 : diff;
diff = (!rollData.isisPuritication) ? diff - 2 : diff;
diff = diff - rollData.meditation.data.malus; // Malus permanent éventuel
}
return diff;
}
/* -------------------------------------------- */
_computeFinalLevel(rollData) {
const etat = this._isIgnoreEtatGeneral(rollData) ? 0 : Misc.toInt(rollData.etat);
@ -235,13 +267,15 @@ export class RdDRoll extends Dialog {
// Gestion malus armure
const malusArmureValue = this._computeMalusArmure(rollData);
const diffMeditation = this._computeDiffMeditation( rollData );
const diffLibre = this._computeDiffLibre(rollData);
const diffCompetence = this._computeDiffCompetence(rollData);
const diffMoral = rollData.selectedCarac == this.actor.data.data.carac.volonte ? rollData.moral : 0;
return etat + diffCompetence + diffLibre + diffMoral + diffConditions + malusEnc + malusEncTotal + malusArmureValue + ajustementChance + bonusTactique;
return etat + diffCompetence + diffLibre + diffMoral + diffConditions + malusEnc + malusEncTotal + malusArmureValue + diffMeditation + ajustementChance + bonusTactique;
}
/* -------------------------------------------- */
_computeDiffCompetence(rollData) {
if (rollData.competence) {
return Misc.toInt(rollData.competence.data.niveau);
@ -252,6 +286,7 @@ export class RdDRoll extends Dialog {
return 0;
}
/* -------------------------------------------- */
_computeDiffLibre(rollData) {
let diffLibre = Misc.toInt(rollData.diffLibre);
if (rollData.draconicList && rollData.selectedSort) {