This commit is contained in:
2021-01-18 11:33:05 +01:00
4 changed files with 27 additions and 14 deletions

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@ -663,12 +663,11 @@ export class RdDUtility {
} else if (arme.name == "Draconic") {
initOffset = 7;
} else {
initOffset = 2; // Melée = 3.XX
initOffset = 3; // Melée = 3.XX
let competence = RdDItemCompetence.findCompetence(combatant.actor.data.items, arme.data.competence);
compNiveau = competence.data.niveau;
if (actor.data.type == 'creature' || actor.data.type == 'entite') {
initOffset = 3; // Défaut, en général attaque en mélée
caracForInit = competence.data.carac_value;
if ( competence.data.categorie == "lancer") {
initOffset = 5;