Fix: encaissement joueur à valider par MJ

This commit is contained in:
2023-11-12 21:03:41 +01:00
parent 306d7c2150
commit 511ee5f241
3 changed files with 8 additions and 7 deletions

View File

@ -256,7 +256,7 @@ export class RdDActor extends RdDBaseActorSang {
const isMaladeEmpoisonne = maladiesPoisons.length > 0;
this._messageRecuperationMaladiePoisons(maladiesPoisons, message);
await this._recuperationBlessures(message, isMaladeEmpoisonne);
await this._recupererBlessures(message, isMaladeEmpoisonne);
await this._recupererVie(message, isMaladeEmpoisonne);
}
@ -367,7 +367,7 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
async _recuperationBlessures(message, isMaladeEmpoisonne) {
async _recupererBlessures(message, isMaladeEmpoisonne) {
const timestamp = game.system.rdd.calendrier.getTimestamp()
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
@ -661,7 +661,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async sortMisEnReserve(sort, draconic, coord, ptreve) {
await this.createEmbeddedDocuments("Item", [{
type: 'sortreserve',
type: TYPES.sortreserve,
name: sort.name,
img: sort.img,
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }