Compute general state

This commit is contained in:
2020-05-29 00:43:16 +02:00
parent 458ba4b365
commit 4b465920f0
5 changed files with 60 additions and 12 deletions

View File

@ -224,8 +224,8 @@ export class RdDUtility {
let endurance = Math.max( parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value), parseInt(data.sante.vie.max) + parseInt(data.carac.volonte.value) );
data.sante.endurance.max = endurance;
data.sante.endurance.value = endurance;
data.sante.fatigue.max = endurance;
data.sante.fatigue.value = endurance;
data.sante.fatigue.max = endurance*2;
data.sante.fatigue.value = 0;
data.attributs.sconst.value = 5; // Max !
if ( data.carac.constitution.value < 9 )
@ -240,24 +240,26 @@ export class RdDUtility {
data.attributs.sust.value = 2;
else if (data.carac.taille.value < 14 )
data.attributs.sust.value = 3;
//Compteurs
data.compteurs.reve.value = data.carac.reve.value;
data.compteurs.reve.max = data.carac.reve.value;
data.compteurs.chance.value = data.carac.chance.value;
data.compteurs.chance.max = data.carac.chance.value;
}
/* -------------------------------------------- */
static makeHTMLfatigueMatrix( value, max )
// Build the nice (?) html table used to manage fatigue.
// max should be the endurance max value
static makeHTMLfatigueMatrix( value, max )
{
max = (max < 16) ? 16 : max;
max = (max > 30) ? 30 : max;
value = (value > max) ? max : value;
value = (value > max*2) ? max*2 : value;
value = (value < 0) ? 0 : value;
let fatigueTab = fatigueMatrix[max];
let idx = 0; // Current fatigue slot
let remFatigue = value;
while ( remFatigue >= fatigueTab[idx] ) { // computes the fatigue segment consumed
remFatigue = remFatigue - fatigueTab[idx];
idx = idx + 1;
}
// At this point, we have the segment id in idx and the remaing fatigue points for the next segment in remFatigue
let table = $("<table/>").addClass('table-fatigue');
let segmentIdx = 0;
let fatigueCount = 0;
@ -287,6 +289,25 @@ export class RdDUtility {
return table;
}
/* -------------------------------------------- */
static currentFatigueMalus( value, max)
{
max = (max < 16) ? 16 : max;
max = (max > 30) ? 30 : max;
value = (value > max*2) ? max*2 : value;
value = (value < 0) ? 0 : value;
let fatigueTab = fatigueMatrix[max];
let fatigueRem = value;
for (let idx=0; idx<fatigueTab.length; idx++) {
fatigueRem -= fatigueTab[idx];
if ( fatigueRem <= 0) {
return fatigueMalus[idx];
}
}
return -7; // This is the max !
}
/* -------------------------------------------- */
static findCompetence(compList, compName)