forked from public/foundryvtt-reve-de-dragon
Jet V2 pour les créatures
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@@ -176,10 +176,11 @@ export class RdDBaseActorReve extends RdDBaseActor {
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}
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getCompetences(name = undefined, options = { onMessage: message => { } }) {
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const all = [...this.itemTypes[ITEM_TYPES.competence], ...this.itemTypes[ITEM_TYPES.competencecreature]]
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if (name == undefined) {
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return this.itemTypes[ITEM_TYPES.competence]
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return all
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}
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return RdDItemCompetence.findCompetences(this.itemTypes[ITEM_TYPES.competence], name, options)
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return RdDItemCompetence.findCompetences(all, name, options)
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}
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getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
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@@ -246,10 +247,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
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if (this.isEffectAllowed(statusId)) {
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const effect = this.getEffectByStatus(statusId);
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if (!status && effect) {
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await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id], { render: true})
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await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id], { render: true })
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}
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if (status && !effect) {
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await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(statusId)], { render: true})
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await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(statusId)], { render: true })
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}
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}
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}
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@@ -309,6 +310,22 @@ export class RdDBaseActorReve extends RdDBaseActor {
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async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
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RdDEmpoignade.checkEmpoignadeEnCours(this)
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if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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const competence = this.getCompetence(compName);
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const rollData = {
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ids: { actorId: this.id },
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type: { allowed: DEFAULT_ROLL_TYPES, current: PART_COMP },
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selected: {
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carac: { key: caracName },
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comp: { key: competence.name },
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diff: { value: diff }
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}
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}
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RollDialog.create(rollData, options)
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return
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}
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const competence = this.getCompetence(compName);
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await this.openRollDialog({
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name: 'jet-competence',
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@@ -423,32 +440,22 @@ export class RdDBaseActorReve extends RdDBaseActor {
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await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs');
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}
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/* -------------------------------------------- */
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async rollCompetenceV2(rollData) {
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rollData.ids = rollData?.ids ?? {}
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rollData.type = rollData.type ?? { allowed: DEFAULT_ROLL_TYPES }
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rollData.ids.actorId = this.id
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await RollDialog.create(rollData)
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}
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async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
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RdDEmpoignade.checkEmpoignadeEnCours(this)
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const competence = this.getCompetence(idOrName);
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if (competence.type != ITEM_TYPES.competencecreature && OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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const rollData = {
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ids: { actorId: this.id },
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type: { allowed: options.arme ? ATTAQUE_ROLL_TYPES : DEFAULT_ROLL_TYPES },
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selected: {
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carac: competence.type == ITEM_TYPES.competencecreature ? { key: competence.name } : undefined,
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comp: { key: competence.name },
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diff: { type: DIFF.LIBRE, value: competence.system.default_diffLibre ?? 0 }
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diff: { type: options.arme ? DIFF.ATTAQUE : DIFF.LIBRE, value: competence.system.default_diffLibre ?? 0 },
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attaque: options.arme ? { arme: { key: options.arme.id } } : undefined
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}
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}
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if (options.arme) {
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rollData.selected.attaque = { arme: { id: options.arme.id }, comp: { id: competence.id } }
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rollData.type = { allowed: ATTAQUE_ROLL_TYPES }
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}
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await this.rollCompetenceV2(rollData)
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return
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return await RollDialog.create(rollData)
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}
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let rollData = {
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@@ -512,19 +519,13 @@ export class RdDBaseActorReve extends RdDBaseActor {
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title: 'Ne pas utiliser les automatisation de combat',
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buttonLabel: "Pas d'automatisation",
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onAction: async () => {
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this.rollCompetenceV2({
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ids: {
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actorId: this.id,
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actorTokenId: token?.id,
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},
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selected: {
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conditions: { value: 0 }
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},
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const rollData = {
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ids: { actorId: this.id, actorTokenId: token?.id, },
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type: {
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allowed: [ROLL_TYPE_COMP, ROLL_TYPE_ATTAQUE, ROLL_TYPE_OEUVRE, ROLL_TYPE_TACHE, ROLL_TYPE_JEU],
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current: ROLL_TYPE_COMP
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allowed: [ROLL_TYPE_ATTAQUE], current: ROLL_TYPE_ATTAQUE
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}
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})
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};
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return await RollDialog.create(rollData)
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}
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})
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}
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@@ -56,8 +56,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
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this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
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formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
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formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
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.forEach(it => it.isdommages = it.isDommages()
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)
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.forEach(it => it.isdommages = it.isDommages())
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return formData;
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}
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@@ -160,7 +160,7 @@ export class Mapping {
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return undefined
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}
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const categorie = Mapping.complementCategorie(arme, maniement)
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const dommages = Mapping.dommagesArme(actor, arme, maniement)
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const dommages = Mapping.dommages(actor, arme, maniement)
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return {
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name: arme.name + categorie,
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niveau: Misc.toSignedString(competence.system.niveau),
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@@ -170,7 +170,8 @@ export class Mapping {
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arme: arme
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}
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}
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static dommagesArme(actor, arme, maniement) {
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static dommages(actor, arme, maniement) {
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const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
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const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
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switch (arme.system.mortalite) {
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