forked from public/foundryvtt-reve-de-dragon
Adaptation Feuilles Acteurs
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@ -223,40 +223,40 @@ export class RdDUtility {
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}
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/* -------------------------------------------- */
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static filterItemsPerTypeForSheet(formData) {
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formData.data.materiel = this.checkNull(formData.itemsByType['objet']);
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formData.data.conteneurs = this.checkNull(formData.itemsByType['conteneur']);
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formData.data.armes = this.checkNull(formData.itemsByType['arme']);
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formData.data.armures = this.checkNull(formData.itemsByType['armure']);
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formData.data.livres = this.checkNull(formData.itemsByType['livre']);
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formData.data.potions = this.checkNull(formData.itemsByType['potion']);
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formData.data.ingredients = this.checkNull(formData.itemsByType['ingredient']);
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formData.data.munitions = this.checkNull(formData.itemsByType['munition']);
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formData.data.herbes = this.checkNull(formData.itemsByType['herbe']);
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formData.data.sorts = this.checkNull(formData.itemsByType['sort']);
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formData.data.queues = this.checkNull(formData.itemsByType['queue']);
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formData.data.souffles = this.checkNull(formData.itemsByType['souffle']);
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formData.data.ombres = this.checkNull(formData.itemsByType['ombre']);
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formData.data.tetes = this.checkNull(formData.itemsByType['tete']);
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formData.data.taches = this.checkNull(formData.itemsByType['tache']);
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formData.data.monnaie = this.checkNull(formData.itemsByType['monnaie']);
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formData.data.meditations = this.checkNull(formData.itemsByType['meditation']);
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formData.data.chants = this.checkNull(formData.itemsByType['chant']);
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formData.data.danses = this.checkNull(formData.itemsByType['danse']);
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formData.data.musiques = this.checkNull(formData.itemsByType['musique']);
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formData.data.oeuvres = this.checkNull(formData.itemsByType['oeuvre']);
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formData.data.jeux = this.checkNull(formData.itemsByType['jeu']);
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formData.data.recettescuisine = this.checkNull(formData.itemsByType['recettecuisine']);
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formData.data.recettesAlchimiques = this.checkNull(formData.itemsByType['recettealchimique']);
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formData.data.objets = formData.data.conteneurs.concat(formData.data.materiel)
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.concat(formData.data.armes)
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.concat(formData.data.armures)
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.concat(formData.data.munitions)
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.concat(formData.data.livres)
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.concat(formData.data.potions)
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.concat(formData.data.herbes)
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.concat(formData.data.ingredients);
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formData.data.competences = (formData.itemsByType.competence??[]).concat(formData.itemsByType.competencecreature??[]);
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static filterItemsPerTypeForSheet(formData, itemsByType) {
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formData.materiel = this.checkNull(formData.itemsByType['objet']);
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formData.conteneurs = this.checkNull(formData.itemsByType['conteneur']);
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formData.armes = this.checkNull(formData.itemsByType['arme']);
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formData.armures = this.checkNull(formData.itemsByType['armure']);
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formData.livres = this.checkNull(formData.itemsByType['livre']);
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formData.potions = this.checkNull(formData.itemsByType['potion']);
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formData.ingredients = this.checkNull(formData.itemsByType['ingredient']);
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formData.munitions = this.checkNull(formData.itemsByType['munition']);
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formData.herbes = this.checkNull(formData.itemsByType['herbe']);
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formData.sorts = this.checkNull(formData.itemsByType['sort']);
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formData.queues = this.checkNull(formData.itemsByType['queue']);
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formData.souffles = this.checkNull(formData.itemsByType['souffle']);
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formData.ombres = this.checkNull(formData.itemsByType['ombre']);
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formData.tetes = this.checkNull(formData.itemsByType['tete']);
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formData.taches = this.checkNull(formData.itemsByType['tache']);
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formData.monnaie = this.checkNull(formData.itemsByType['monnaie']);
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formData.meditations = this.checkNull(formData.itemsByType['meditation']);
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formData.chants = this.checkNull(formData.itemsByType['chant']);
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formData.danses = this.checkNull(formData.itemsByType['danse']);
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formData.musiques = this.checkNull(formData.itemsByType['musique']);
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formData.oeuvres = this.checkNull(formData.itemsByType['oeuvre']);
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formData.jeux = this.checkNull(formData.itemsByType['jeu']);
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formData.recettescuisine = this.checkNull(formData.itemsByType['recettecuisine']);
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formData.recettesAlchimiques = this.checkNull(formData.itemsByType['recettealchimique']);
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formData.objets = formData.conteneurs.concat(formData.materiel)
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.concat(formData.armes)
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.concat(formData.armures)
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.concat(formData.munitions)
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.concat(formData.livres)
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.concat(formData.potions)
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.concat(formData.herbes)
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.concat(formData.ingredients);
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formData.competences = (formData.itemsByType.competence??[]).concat(formData.itemsByType.competencecreature??[]);
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}
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/* -------------------------------------------- */
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@ -287,16 +287,16 @@ export class RdDUtility {
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}
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/* -------------------------------------------- */
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static buildArbreDeConteneur(actorSheet, data) {
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static buildArbreDeConteneur(actorSheet, formData) {
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actorSheet.objetVersConteneur = {}; // Table de hash locale pour recupération rapide du conteneur parent (si existant)
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// Attribution des objets aux conteneurs
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for (let conteneur of data.data.conteneurs) {
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for (let conteneur of formData.conteneurs) {
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conteneur.subItems = [];
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if (!conteneur.data.encTotal) conteneur.data.encTotal = 0;
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//conteneur.data.encTotal = ; Deja calculé
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if (conteneur.data.contenu) {
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for (let id of conteneur.data.contenu) {
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let objet = data.data.objets.find(objet => (id == objet._id));
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let objet = formData.objets.find(objet => (id == objet._id));
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if (objet) {
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if (!objet.data.encombrement) objet.data.encombrement = 0; // Auto-fix
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objet.estContenu = true; // Permet de filtrer ce qifui est porté dans le template
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@ -308,8 +308,8 @@ export class RdDUtility {
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}
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}
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// Construit la liste des conteneurs de niveau 1 (c'est à dire non contenu eux-même dans un conteneur)
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let newConteneurs = data.data.conteneurs.filter(function (conteneur, index, arr) { return !conteneur.estContenu });
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data.data.conteneurs = newConteneurs;
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let newConteneurs = formData.conteneurs.filter(function (conteneur, index, arr) { return !conteneur.estContenu });
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formData.conteneurs = newConteneurs;
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//console.log(newConteneurs);
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}
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@ -476,30 +476,15 @@ export class RdDUtility {
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}
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/* -------------------------------------------- */
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static async loadCompendiumNames(compendium) {
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static async loadCompendiumData(compendium) {
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const pack = game.packs.get(compendium);
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let competences;
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await pack.getIndex().then(index => competences = index);
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return competences;
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return await pack?.getDocuments() ?? [];
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}
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/* -------------------------------------------- */
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static async loadCompendium(compendium, filter = item => true) {
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if (!compendium){
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return [];
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}
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let compendiumItems = await RdDUtility.loadCompendiumNames(compendium);
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const pack = game.packs.get(compendium);
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let list = [];
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for (let compendiumItem of compendiumItems) {
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await pack.getEntity(compendiumItem._id).then(it => {
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const item = it.data;
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if (filter(item)) {
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list.push(item);
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}
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});
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};
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return list;
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let compendiumData = await RdDUtility.loadCompendiumData(compendium);
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return compendiumData.filter(filter);
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}
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/* -------------------------------------------- */
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@ -606,7 +591,7 @@ export class RdDUtility {
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/* -------------------------------------------- */
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static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
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let chatData = {
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user: game.user._id,
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user: game.user.id,
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rollMode: modeOverride || game.settings.get("core", "rollMode"),
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content: content
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};
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