Competence pour creature

This commit is contained in:
2020-09-20 19:55:10 +02:00
parent ca1a93f9d7
commit 43c5f6570c
3 changed files with 4 additions and 3 deletions

View File

@ -727,12 +727,12 @@ export class RdDActor extends Actor {
if ( compItem.data.iscombat ) {
armeItem = { name: compName, data: { dommages: compItem.data.dommages} };
}
compItem.data.defaut_carac = compName; // Fake default competence
compItem.data.defaut_carac = "carac_creature"; // Fake default competence
console.log("V:", compItem.data.carac_value, compItem)
let rollData = {
"competence": compItem,
"arme": armeItem,
"carac": { compName: { label: compName, value: compItem.data.carac_value } },
"carac": { carac_creature: { label: compName, value: compItem.data.carac_value } },
"bonusmalusTable": CONFIG.RDD.bonusmalus,
"etat": this.data.data.compteurs.etat.value,
"bmValue": (attackerRoll) ? attackerRoll.bmValue : 0,