forked from public/foundryvtt-reve-de-dragon
Fix weapon in the HUD
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@ -769,7 +769,7 @@ export class RdDUtility {
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/* -------------------------------------------- */
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static createMonnaie(name, cout, img = "", enc = 0.01) {
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let piece = {
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name: name, type: 'monnaie', img: img, _id: randomID(16),
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name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16),
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dasystemta: {
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quantite: 0,
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cout: cout,
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