forked from public/foundryvtt-reve-de-dragon
Gestion des difficultés de Possession
- gestion de la difficulté imposée sur la défense - gestion des particulières en attaque considérées en finesse - utilisation du rêve actuel pour les personnages
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@ -75,8 +75,8 @@ export class RdDTokenHud {
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(event) => {
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const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
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const action = hudData.actions[actionIndex];
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if (action.action == 'possession') {
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const possession = combatant.actor.getPossession(action.system.possessionid);
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const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined;
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if (possession) {
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combatant.actor.conjurerPossession(possession);
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}
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else {
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