forked from public/foundryvtt-reve-de-dragon
		
	Gestion état sonné correct
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		| @@ -1199,7 +1199,7 @@ export class RdDActor extends Actor { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async verifierSonneRound(round) { |   async verifierSonneRound(round) { | ||||||
|     if (this.getSonne()) { |     if (this.getSonne()) { | ||||||
|       if (round >= this.getSonneRound() + 1) { |       if (round > this.getSonneRound() + 1) { | ||||||
|         await this.setSonne(false, -1); // Nettoyer l'état sonné |         await this.setSonne(false, -1); // Nettoyer l'état sonné | ||||||
|         ChatMessage.create({ content: `${this.name} n'est plus sonné ce round !` }); |         ChatMessage.create({ content: `${this.name} n'est plus sonné ce round !` }); | ||||||
|       } |       } | ||||||
|   | |||||||
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