Initiative et competences créatures

Fix de l'initiative des compétences de créatures
* armes naturelles en général
* lancer pour les pierres lancées des Glous et Mariols

La catégorie de parade: remplace l'utilisation de "isparade"

Migration autoimatique des items du monde
Modification des compendiums
This commit is contained in:
Vincent Vandemeulebrouck
2022-09-20 00:12:25 +02:00
parent 50980d5216
commit 28427bc7c7
8 changed files with 194 additions and 138 deletions

View File

@ -3,41 +3,53 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="form-group">
<label for="niveau">Niveau </label>
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
<label for="system.categorie">Catégorie</label>
<select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html"}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="niveau">Valeur de Caractéristique </label>
<input class="attribute-value" type="text" name="system.carac_value" value="{{system.carac_value}}" data-dtype="Number"/>
</div>
<div class="form-group">
<label for="niveau">Niveau </label>
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
</div>
<div class="form-group">
<label for="default_diffLibre">Difficulté libre par défaut</label>
<input class="attribute-value" type="text" name="system.default_diffLibre" value="{{system.default_diffLibre}}" data-dtype="Number"/>
</div>
<div class="form-group">
<label for="xp">Arme ? </label>
<input class="attribute-value" type="checkbox" name="system.iscombat" {{#if system.iscombat}}checked{{/if}}/>
<label for="system.ispossession">Attaque de possession</label>
<input class="attribute-value" type="checkbox" name="system.ispossession" {{#if system.ispossession}}checked{{/if}}/>
</div>
{{#unless system.ispossession}}
<div class="form-group">
<label for="xp">Parade ? </label>
<input class="attribute-value" type="checkbox" name="system.isparade" {{#if system.isparade}}checked{{/if}}/>
</div>
<div class="form-group">
<label for="xp">Possession ? </label>
<input class="attribute-value" type="checkbox" name="system.ispossession" {{#if system.ispossession}}checked{{/if}}/>
</div>
<div class="form-group">
<label>Catégorie parade </label>
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
{{#select system.categorie_parade}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="niveau">Dommages (+dom), si applicable </label>
<input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/>
</div>
<label for="system.iscombat">Compétence d'attaque</label>
<input class="attribute-value" type="checkbox" name="system.iscombat" {{#if system.iscombat}}checked{{/if}}/>
</div>
{{#if system.iscombat}}
<div class="form-group">
<label for="system.isnaturelle">Arme naturelle</label>
<input class="attribute-value" type="checkbox" name="system.isnaturelle" {{#if system.isnaturelle}}checked{{/if}}/>
</div>
<div class="form-group">
<label for="niveau">Dommages (+dom)</label>
<input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/>
</div>
{{/if}}
<div class="form-group">
<label>Catégorie parade </label>
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
{{#select system.categorie_parade}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
{{/select}}
</select>
</div>
{{/unless}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section>