forked from public/foundryvtt-reve-de-dragon
Fix Initiative
- affichage incorrect sur valeurs positive - "1d60+5" pour une compétence à zéro - arrondi inférieur pour carac (p120) - afficher le résultat de niveau + carac (plus lisible)
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@ -96,7 +96,7 @@ export class RdDActorSheet extends ActorSheet {
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if (melee.name == "Esquive")
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data.data.combat.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: "-", competence: "Esquive", dommages: 0} } );
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if (melee.name == "Corps à corps") {
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let cc_init = "1d6" + melee.data.niveau + "+" + Math.ceil(data.data.carac['melee'].value / 2 );
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let cc_init = RdDUtility.calculInitiative(melee.data.niveau, data.data.carac['melee'].value);
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data.data.combat.push( { name: "Corps à corps", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: cc_init, competence: "Corps à corps", dommages: data.data.attributs.plusdom.value } } );
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}
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}
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