Fix Initiative

- affichage incorrect sur valeurs positive
- "1d60+5" pour une compétence à zéro
- arrondi inférieur pour carac (p120)
- afficher le résultat de niveau + carac (plus lisible)
This commit is contained in:
2020-12-09 00:36:38 +01:00
parent df5954bf75
commit 1d525c4bac
3 changed files with 12 additions and 6 deletions

View File

@ -96,7 +96,7 @@ export class RdDActorSheet extends ActorSheet {
if (melee.name == "Esquive")
data.data.combat.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: "-", competence: "Esquive", dommages: 0} } );
if (melee.name == "Corps à corps") {
let cc_init = "1d6" + melee.data.niveau + "+" + Math.ceil(data.data.carac['melee'].value / 2 );
let cc_init = RdDUtility.calculInitiative(melee.data.niveau, data.data.carac['melee'].value);
data.data.combat.push( { name: "Corps à corps", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: cc_init, competence: "Corps à corps", dommages: data.data.attributs.plusdom.value } } );
}
}