forked from public/foundryvtt-reve-de-dragon
Gestion auto de l'état sonné en combat
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@ -18,11 +18,19 @@ export class RdDCombatManager extends Combat {
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turn.actor.resetItemUse()
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}
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}
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/* -------------------------------------------- */
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cleanSonne( ) {
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for (let combatant of this.data.combatants) {
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combatant.actor.verifierSonneRound( this.current.round );
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}
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}
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/* -------------------------------------------- */
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async nextRound() {
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//console.log('New round !');
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//console.log('New round !');s
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this.cleanItemUse();
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this.cleanSonne();
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}
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}
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