forked from public/foundryvtt-reve-de-dragon
Fix: gestion du focus
Foundry attend que les champs input aient un name unique C'est ce champ qui est utilisé pour gérer le focus lors du changement d'une valeur (dans les compétences, etc)
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@ -447,6 +447,7 @@ export class RdDActor extends Actor {
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await this.verifierPotionsEnchantees();
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
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ChatMessage.create(message);
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this.sheet.render(true);
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}
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/* -------------------------------------------- */
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@ -576,6 +577,7 @@ export class RdDActor extends Actor {
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}
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}
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ChatMessage.create(message);
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this.sheet.render(true);
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}
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/* -------------------------------------------- */
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@ -594,6 +596,7 @@ export class RdDActor extends Actor {
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}
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}
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ChatMessage.create(message);
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this.sheet.render(true);
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}
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/* -------------------------------------------- */
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@ -3163,7 +3166,6 @@ export class RdDActor extends Actor {
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const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, { critiques: encaissement.critiques > 0 });
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this.computeEtatGeneral();
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this.sheet.render(false);
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const actorData = Misc.data(this);
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mergeObject(encaissement, {
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