forked from public/foundryvtt-reve-de-dragon
#158 : Gestion de l'armure sur la fenêtre d'encaissement
This commit is contained in:
@ -29,6 +29,7 @@ export class RdDEncaisser extends Dialog {
|
||||
|
||||
this.actor = actor;
|
||||
this.modifier = 0;
|
||||
this.encaisserSpecial = "aucun";
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -36,6 +37,7 @@ export class RdDEncaisser extends Dialog {
|
||||
this.actor.encaisserDommages({
|
||||
dmg:{
|
||||
total: Number(this.modifier),
|
||||
encaisserSpecial: this.encaisserSpecial,
|
||||
loc: { result: 0, label: "Corps" },
|
||||
mortalite: mortalite
|
||||
}
|
||||
@ -54,6 +56,9 @@ export class RdDEncaisser extends Dialog {
|
||||
html.find('#modificateurDegats').change((event) => {
|
||||
this.modifier = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
html.find('#encaisserSpecial').change((event) => {
|
||||
this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user