Gestion de l'empoignade

This commit is contained in:
2023-04-21 23:09:40 +02:00
parent fb8189606b
commit 154a9b7a37
2 changed files with 3 additions and 4 deletions

View File

@ -42,7 +42,6 @@ export class RdDEmpoignade {
emp = attacker.itemTypes['empoignade'].find(it => it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
}
if (emp) {
// TODO ? central storage ?
return duplicate(emp);
}
return undefined;
@ -264,7 +263,7 @@ export class RdDEmpoignade {
let defender = game.actors.get(rollData.defenderId)
let empoignade = this.getEmpoignade(attacker, defender)
console.log("Perte d'endurance :!!!", perteMode)
//console.log("Perte d'endurance :!!!", perteMode)
let endValue = defender.system.sante.endurance.value
if (perteMode == "end0") {
await defender.santeIncDec("endurance", -endValue);