Macros pour le corps à corps

Cas particulier car 3 utilisations possibles, et pas d'armes
This commit is contained in:
2023-10-23 23:40:03 +02:00
parent b74fc27079
commit 0ed90f6177
9 changed files with 92 additions and 47 deletions

View File

@ -241,6 +241,12 @@ export class RdDActor extends RdDBaseActor {
getCompetences(name) {
return RdDItemCompetence.findCompetences(this.items, name)
}
getCompetenceCorpsACorps(options = {}) {
return this.getCompetence("Corps à corps", options)
}
getCompetencesEsquive() {
return this.getCompetences("esquive")
}
/* -------------------------------------------- */
getTache(id) {
return this.findItemLike(id, 'tache');
@ -3084,7 +3090,7 @@ export class RdDActor extends RdDBaseActor {
switch (competenceName) {
case 'competence': return arme.system.competence;
case 'unemain': return RdDItemArme.competence1Mains(arme);
case 'deuxmains': return RdDItemArme.competence2Mains(arme);
case 'deuxmains': return RdDItemArme.competence2Mains(arme);
case 'tir': return arme.system.tir;
case 'lancer': return arme.system.lancer;
}