forked from public/foundryvtt-reve-de-dragon
Macros pour le corps à corps
Cas particulier car 3 utilisations possibles, et pas d'armes
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@ -81,9 +81,12 @@ export class RdDActorSheet extends RdDBaseActorSheet {
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});
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// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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formData.combat = duplicate(formData.armes ?? []);
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const actor = this.actor;
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formData.combat = duplicate(formData.armes);
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RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
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formData.combat.push(RdDItemArme.mainsNues(actor));
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formData.combat.push(RdDItemArme.empoignade(actor));
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formData.esquives = this.actor.getCompetences("Esquive");
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formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
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formData.empoignades = this.actor.getEmpoignades();
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