Rework dialog-competence

This commit is contained in:
Vincent Vandemeulebrouck
2021-04-20 00:52:51 +02:00
parent f0af45d106
commit 0e9bc372bf
5 changed files with 112 additions and 79 deletions

View File

@ -268,7 +268,7 @@ export class RdDRoll extends Dialog {
let dmgText = Misc.toSignedString(rollData.dmg.total);
if (rollData.coupsNonMortels) {
dmgText = '(' + dmgText + ')';
dmgText = `(${dmgText}) non-mortel`
}
if (rollData.selectedSort) {
rollData.bonus = RdDItemSort.getCaseBonus(rollData.selectedSort, rollData.tmr.coord);
@ -287,7 +287,7 @@ export class RdDRoll extends Dialog {
// Mise à jour valeurs
$("#compdialogTitle").text(this._getTitle(rollData));
$('#coupsNonMortels').prop('checked', rollData.coupsNonMortels);
$("#dmg-arme-actor").text(dmgText);
$(".dmg-arme-actor").text(dmgText);
$('.table-ajustement').remove();
$(".table-resolution").remove();
$(".table-proba-reussite").remove();
@ -353,9 +353,9 @@ export class RdDRoll extends Dialog {
const niveau = Misc.toSignedString(rollData.competence.data.niveau);
if (compName == carac) {
// cas des créatures
return carac + " " + niveau
return carac + " Niveau " + niveau
}
const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : "";
return carac + "/" + compName + armeTitle + " " + niveau
return carac + "/" + compName + armeTitle + " Niveau " + niveau
}
}