forked from public/foundryvtt-reve-de-dragon
Tirer dans les compendiums selon les fréquences
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@ -21,7 +21,6 @@ import { STATUSES, StatusEffects } from "./settings/status-effects.js";
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import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
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import { RdDItemSigneDraconique } from "./item-signedraconique.js";
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import { ReglesOptionelles } from "./settings/regles-optionelles.js";
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import { TMRRencontres } from "./tmr-rencontres.js";
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import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
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import { Draconique } from "./tmr/draconique.js";
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import { RdDCarac } from "./rdd-carac.js";
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@ -771,7 +770,7 @@ export class RdDActor extends Actor {
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actor: this,
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competence: duplicate(this.getDraconicOuPossession()),
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canClose: false,
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rencontre: await TMRRencontres.getReveDeDragon(force),
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rencontre: await game.system.rencontresTMR.getReveDeDragon(force),
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tmr: true,
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use: { libre: false, conditions: false },
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forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: this.getReveActuel() } }
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