forked from public/foundryvtt-reve-de-dragon
#16 Gestion des critiques en combat
This commit is contained in:
@ -539,7 +539,6 @@ export class RdDUtility {
|
||||
|
||||
html.on("click", '#parer-button', event => {
|
||||
event.preventDefault();
|
||||
//let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
|
||||
let defenderActor = game.actors.get(event.currentTarget.attributes['data-defenderid'].value );
|
||||
let armeId = event.currentTarget.attributes['data-armeid'].value;
|
||||
let rollData = defenderActor.currentRollData;
|
||||
@ -548,13 +547,21 @@ export class RdDUtility {
|
||||
|
||||
html.on("click", '#esquiver-button', event => {
|
||||
event.preventDefault();
|
||||
//let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
|
||||
let defenderActor = game.actors.get(event.currentTarget.attributes['data-defenderid'].value );
|
||||
let rollData = defenderActor.currentRollData;
|
||||
console.log("Esquive !", rollData, defenderActor);
|
||||
defenderActor.esquiverAttaque( rollData );
|
||||
});
|
||||
|
||||
|
||||
html.on("click", '#particuliere-attaque', event => {
|
||||
event.preventDefault();
|
||||
let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
|
||||
let rollData = attackerActor.currentRollData;
|
||||
rollData.particuliereAttaque = game.actors.get(event.currentTarget.attributes['data-mode'].value );
|
||||
console.log("Particulère !", rollData);
|
||||
attackerActor.continueRoll( rollData );
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
Reference in New Issue
Block a user