Nouveau roll-dialog: mode attaque / defense

This commit is contained in:
2025-09-21 00:15:21 +02:00
parent 607eedc6d2
commit 0730bdf240
52 changed files with 940 additions and 415 deletions

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@@ -5,7 +5,6 @@ import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { ItemAction } from "../item/item-actions.js";
@@ -56,7 +55,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
.forEach(it => it.isdommages = it.isDommages())
return formData;
}