#16 Gestion des critiques en combat

This commit is contained in:
2020-11-14 21:53:46 +01:00
parent e59b793d34
commit 01fe858b8c
2 changed files with 8 additions and 3 deletions

View File

@ -549,7 +549,7 @@ export class RdDUtility {
event.preventDefault();
let defenderActor = game.actors.get(event.currentTarget.attributes['data-defenderid'].value );
let rollData = defenderActor.currentRollData;
console.log("Esquive !", rollData, defenderActor);
//console.log("Esquive !", rollData, defenderActor);
defenderActor.esquiverAttaque( rollData );
});
@ -558,7 +558,7 @@ export class RdDUtility {
let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
let rollData = attackerActor.currentRollData;
rollData.particuliereAttaque = game.actors.get(event.currentTarget.attributes['data-mode'].value );
console.log("Particulère !", rollData);
//console.log("Particulère !", rollData);
attackerActor.continueRoll( rollData );
});