forked from public/bol
Rollable damages + protection
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@ -44,7 +44,7 @@ export class BoLCombatManager extends Combat {
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fvttInit = 6
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}
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}
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fvttInit += (cId / 10)
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fvttInit += (cId / 100)
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await this.updateEmbeddedDocuments("Combatant", [{ _id: ids[cId], initiative: fvttInit }]);
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}
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console.log("TODO : Compute init for actor");
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