forked from public/bol
Fix malus dice (again) and scroll rendering
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@ -498,7 +498,7 @@ export class BoLRoll {
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rollData.registerInit = (rollData.aptitude && rollData.aptitude.key == 'init') ? $('#register-init').is(":checked") : false;
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const isMalus = rollData.nbFlaws > rollData.nbBoons
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const isMalus = (rollData.bmDice < 0)
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//rollData.nbDice += (rollData.attackBonusDice) ? 1 : 0
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let rollbase = rollData.attrValue + rollData.aptValue
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