forked from public/bol
Welcome page and init info message
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@ -663,15 +663,23 @@ export class BoLActor extends Actor {
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}
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/*-------------------------------------------- */
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getInitiativeRank(rollData = undefined) {
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clearInitiative() {
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this.unsetFlag("world", "last-initiative" )
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}
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/*-------------------------------------------- */
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getInitiativeRank(rollData = undefined, isCombat = false) {
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if (!rollData) {
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rollData = this.getFlag("world", "last-initiative")
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}
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let fvttInit = 4 // Pietaille par defaut
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if (this.type == 'character' ) {
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fvttInit = 5
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if (!rollData) {
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if (!rollData) {
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fvttInit = -1
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if ( isCombat ) {
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ui.notifications.warn(game.i18n.localize("BOL.ui.warninitiative"))
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}
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} else {
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if (rollData.isLegendary) {
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fvttInit = 10
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@ -25,7 +25,7 @@ export class BoLCombatManager extends Combat {
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// calculate initiative
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for (let cId = 0; cId < ids.length; cId++) {
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const combatant = this.combatants.get(ids[cId])
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let fvttInit = combatant.actor.getInitiativeRank()
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let fvttInit = combatant.actor.getInitiativeRank(false, true)
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fvttInit += (cId / 100)
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await this.updateEmbeddedDocuments("Combatant", [{ _id: ids[cId], initiative: fvttInit }]);
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}
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@ -40,7 +40,16 @@ export class BoLCombatManager extends Combat {
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}
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super.nextRound()
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}
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/************************************************************************************/
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_onDelete() {
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let combatants = this.combatants.contents
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for (let c of combatants) {
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let actor = game.actors.get(c.data.actorId)
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actor.clearInitiative()
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}
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super._onDelete()
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}
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}
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