forked from public/bol
Damage multiplier
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@ -17,6 +17,13 @@ BOL.damageValues = {
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"d6BB" : "d6B + dé bonus",
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}
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BOL.damageMultiplier = {
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"1": "x1",
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"2": "x2",
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"3": "x3",
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"4": "x4",
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}
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BOL.equipmentSlots = {
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"none" : "BOL.equipmentSlots.none",
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"head" : "BOL.equipmentSlots.head",
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